--- ray/src/gen/mkillum.h 2007/09/13 17:52:35 2.9 +++ ray/src/gen/mkillum.h 2007/09/18 19:51:07 2.10 @@ -1,4 +1,4 @@ -/* RCSid: $Id: mkillum.h,v 2.9 2007/09/13 17:52:35 greg Exp $ */ +/* RCSid: $Id: mkillum.h,v 2.10 2007/09/18 19:51:07 greg Exp $ */ /* * Common definitions for mkillum */ @@ -17,23 +17,61 @@ extern "C" { #define IL_COLAVG 0x4 /* use average color */ #define IL_DATCLB 0x8 /* OK to clobber data file */ + /* up directions */ +typedef enum { + UDzneg=-3, + UDyneg=-2, + UDxneg=-1, + UDunknown=0, + UDxpos=1, + UDypos=2, + UDzpos=3 +} UpDir; + +struct BSDF_data { + double om_scale; /* maximum solid angle (sr/256) */ + int ninc; /* number of incoming directions */ + int32 *inc_dir; /* incoming direction codes */ + BYTE *inc_rad; /* incoming radians to neighbor */ + int nout; /* number of outgoing directions */ + int32 *out_dir; /* outgoing direction codes */ + BYTE *out_rad; /* outgoing radians to neighbor */ + float *bsdf; /* scattering distribution data */ +}; /* bidirectional scattering distrib. func. */ + struct illum_args { int flags; /* flags from list above */ + UpDir udir; /* up direction */ char matname[MAXSTR]; /* illum material name */ char datafile[MAXSTR]; /* distribution data file name */ int dfnum; /* data file number */ char altmat[MAXSTR]; /* alternate material name */ int sampdens; /* point sample density */ int nsamps; /* # of samples in each direction */ + struct BSDF_data + *sd; /* scattering data (if set) */ float minbrt; /* minimum average brightness */ COLOR col; /* computed average color */ }; /* illum options */ -extern void printobj(char *mod, register OBJREC *obj); -extern int average(register struct illum_args *il, COLORV *da, int n); +#define getBSDF_incvec(v,b,i) decodedir(v, (b)->inc_dir[i]) +#define getBSDF_outvec(v,b,o) decodedir(v, (b)->out_dir[o]) +#define getBSDF_incrad(b,i) ((b)->om_scale*((b)->inc_rad[i] + .5)); +#define getBSDF_outrad(b,o) ((b)->om_scale*((b)->out_rad[o] + .5)); +#define BSDF_data(b,i,o) (b)->bsdf[(o)*(b)->ninc + (i)] + +extern struct BSDF_data *load_BSDF(char *fname); +extern void free_BSDF(struct BSDF_data *b); +extern void r_BSDF_incvec(FVECT v, struct BSDF_data *b, int i, + double rv, MAT4 xm); +extern void r_BSDF_outvec(FVECT v, struct BSDF_data *b, int o, + double rv, MAT4 xm); + +extern void printobj(char *mod, OBJREC *obj); +extern int average(struct illum_args *il, COLORV *da, int n); extern void flatout(struct illum_args *il, COLORV *da, int n, int m, FVECT u, FVECT v, FVECT w); -extern void illumout(register struct illum_args *il, OBJREC *ob); +extern void illumout(struct illum_args *il, OBJREC *ob); extern void roundout(struct illum_args *il, COLORV *da, int n, int m); extern int my_default(OBJREC *, struct illum_args *, char *);