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root/radiance/ray/src/gen/mkillum.h
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Comparing ray/src/gen/mkillum.h (file contents):
Revision 2.8 by greg, Thu Sep 13 06:31:21 2007 UTC vs.
Revision 2.19 by greg, Sat Oct 13 20:15:43 2012 UTC

# Line 7 | Line 7
7  
8   #include  "ray.h"
9   #include  "otypes.h"
10 + #include  "random.h"
11  
12   #ifdef __cplusplus
13   extern "C" {
# Line 19 | Line 20 | extern "C" {
20  
21   struct illum_args {
22          int     flags;                  /* flags from list above */
23 +        double  thick;                  /* object thickness */
24          char    matname[MAXSTR];        /* illum material name */
25          char    datafile[MAXSTR];       /* distribution data file name */
26          int     dfnum;                  /* data file number */
# Line 26 | Line 28 | struct illum_args {
28          int     sampdens;               /* point sample density */
29          int     nsamps;                 /* # of samples in each direction */
30          float   minbrt;                 /* minimum average brightness */
31 <        float   col[3];                 /* computed average color */
31 >        COLOR   col;                    /* computed average color */
32   };                              /* illum options */
33  
34 < extern void printobj(char  *mod, register OBJREC  *obj);
35 < extern int average(register struct illum_args  *il, float  *da, int  n);
36 < extern void flatout(struct illum_args  *il, float  *da, int  n, int  m,
37 <        FVECT  u, FVECT  v, FVECT  w);
38 < extern void illumout(register struct illum_args  *il, OBJREC  *ob);
39 < extern void roundout(struct illum_args  *il, float  *da, int  n, int  m);
34 > extern void printobj(char *mod, OBJREC *obj);
35 > extern int average(struct illum_args *il, COLORV *da, int n);
36 > extern void flatout(struct illum_args *il, COLORV *da, int n, int m,
37 >        FVECT u, FVECT v, FVECT w);
38 > extern void illumout(struct illum_args *il, OBJREC *ob);
39 > extern void roundout(struct illum_args *il, COLORV *da, int n, int m);
40  
41 + extern void newdist(int siz);
42 + extern int process_ray(RAY *r, int rv);
43 + extern void raysamp(int ndx, FVECT org, FVECT dir);
44 + extern void rayclean(void);
45 +
46 + extern void flatdir(FVECT  dv, double  alt, double  azi);
47 + extern int flatindex(FVECT dv, int nalt, int nazi);
48 +
49   extern int my_default(OBJREC *, struct illum_args *, char *);
50   extern int my_face(OBJREC *, struct illum_args *, char *);
51   extern int my_sphere(OBJREC *, struct illum_args *, char *);
52   extern int my_ring(OBJREC *, struct illum_args *, char *);
53 +
54 + extern COLORV * distarr;                /* distribution array */
55 + extern int      distsiz;
56  
57   extern char     *progname;
58  

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