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root/radiance/ray/src/gen/mkillum.h
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Comparing ray/src/gen/mkillum.h (file contents):
Revision 2.5 by schorsch, Sun Nov 16 10:29:38 2003 UTC vs.
Revision 2.14 by greg, Sat Dec 8 01:43:09 2007 UTC

# Line 5 | Line 5
5   #ifndef _RAD_MKILLUM_H_
6   #define _RAD_MKILLUM_H_
7  
8 < #include  "standard.h"
9 < #include  "object.h"
8 > #include  "ray.h"
9   #include  "otypes.h"
10 < #include  "rtprocess.h"
10 > #include  "random.h"
11  
12   #ifdef __cplusplus
13   extern "C" {
14   #endif
16
15                                  /* illum flags */
16   #define  IL_LIGHT       0x1             /* light rather than illum */
17   #define  IL_COLDST      0x2             /* use color distribution */
18   #define  IL_COLAVG      0x4             /* use average color */
19   #define  IL_DATCLB      0x8             /* OK to clobber data file */
20  
21 +                                /* up directions */
22 + typedef enum {
23 +        UDzneg=-3,
24 +        UDyneg=-2,
25 +        UDxneg=-1,
26 +        UDunknown=0,
27 +        UDxpos=1,
28 +        UDypos=2,
29 +        UDzpos=3
30 + } UpDir;
31 +                                /* BSDF coordinate calculation routines */
32 +                                /* vectors always point away from surface */
33 + typedef int     b_vecf(FVECT, int, void *);
34 + typedef int     b_ndxf(FVECT, void *);
35 + typedef double  b_radf(int, void *);
36 +
37 + /* Bidirectional Scattering Distribution Function */
38 + struct BSDF_data {
39 +        int     ninc;                   /* number of incoming directions */
40 +        int     nout;                   /* number of outgoing directions */
41 +        void    *ib_priv;               /* input basis private data */
42 +        b_vecf  *ib_vec;                /* get input vector from index */
43 +        b_ndxf  *ib_ndx;                /* get input index from vector */
44 +        b_radf  *ib_ohm;                /* get input radius for index */
45 +        void    *ob_priv;               /* output basis private data */
46 +        b_vecf  *ob_vec;                /* get output vector from index */
47 +        b_ndxf  *ob_ndx;                /* get output index from vector */
48 +        b_radf  *ob_ohm;                /* get output radius for index */
49 +        float   *bsdf;                  /* scattering distribution data */
50 + };                              /* bidirectional scattering distrib. func. */
51 +
52   struct illum_args {
53          int     flags;                  /* flags from list above */
54 +        UpDir   udir;                   /* up direction */
55 +        double  thick;                  /* object thickness */
56          char    matname[MAXSTR];        /* illum material name */
57          char    datafile[MAXSTR];       /* distribution data file name */
58          int     dfnum;                  /* data file number */
59          char    altmat[MAXSTR];         /* alternate material name */
60          int     sampdens;               /* point sample density */
61          int     nsamps;                 /* # of samples in each direction */
62 +        struct BSDF_data
63 +                *sd;                    /* scattering data (if set) */
64          float   minbrt;                 /* minimum average brightness */
65 <        float   col[3];                 /* computed average color */
65 >        COLOR   col;                    /* computed average color */
66   };                              /* illum options */
67  
68 < struct rtproc {
69 <        SUBPROC pd;                     /* rtrace pipe descriptors */
70 <        float   *buf;                   /* rtrace i/o buffer */
71 <        int     bsiz;                   /* maximum rays for rtrace buffer */
72 <        float   **dest;                 /* destination for each ray result */
73 <        int     nrays;                  /* current length of rtrace buffer */
74 < };                              /* rtrace process */
68 > #define getBSDF_incvec(v,b,i)   (*(b)->ib_vec)(v,i,(b)->ib_priv)
69 > #define getBSDF_incndx(b,v)     (*(b)->ib_ndx)(v,(b)->ib_priv)
70 > #define getBSDF_incohm(b,i)     (*(b)->ib_ohm)(i,(b)->ib_priv)
71 > #define getBSDF_outvec(v,b,o)   (*(b)->ob_vec)(v,o,(b)->ob_priv)
72 > #define getBSDF_outndx(b,v)     (*(b)->ob_ndx)(v,(b)->ob_priv)
73 > #define getBSDF_outohm(b,o)     (*(b)->ob_ohm)(o,(b)->ob_priv)
74 > #define BSDF_visible(b,i,o)     (b)->bsdf[(o)*(b)->ninc + (i)]
75  
76 < extern void printobj(char  *mod, register OBJREC  *obj);
77 < extern int average(register struct illum_args  *il, float  *da, int  n);
78 < extern void flatout(struct illum_args  *il, float  *da, int  n, int  m,
79 <        FVECT  u, FVECT  v, FVECT  w);
80 < extern void illumout(register struct illum_args  *il, OBJREC  *ob);
81 < extern void roundout(struct illum_args  *il, float  *da, int  n, int  m);
76 > extern struct BSDF_data *load_BSDF(char *fname);
77 > extern void free_BSDF(struct BSDF_data *b);
78 > extern int r_BSDF_incvec(FVECT v, struct BSDF_data *b, int i,
79 >                                double rv, MAT4 xm);
80 > extern int r_BSDF_outvec(FVECT v, struct BSDF_data *b, int o,
81 >                                double rv, MAT4 xm);
82 > extern int getBSDF_xfm(MAT4 xm, FVECT nrm, UpDir ud);
83 > extern void redistribute(struct BSDF_data *b, int nalt, int nazi,
84 >                                FVECT u, FVECT v, FVECT w, MAT4 xm);
85  
86 + extern void printobj(char *mod, OBJREC *obj);
87 + extern int average(struct illum_args *il, COLORV *da, int n);
88 + extern void flatout(struct illum_args *il, COLORV *da, int n, int m,
89 +        FVECT u, FVECT v, FVECT w);
90 + extern void illumout(struct illum_args *il, OBJREC *ob);
91 + extern void roundout(struct illum_args *il, COLORV *da, int n, int m);
92 +
93 + extern void newdist(int siz);
94 + extern int process_ray(RAY *r, int rv);
95 + extern void raysamp(int ndx, FVECT org, FVECT dir);
96 + extern void rayclean(void);
97 +
98 + extern void flatdir(FVECT  dv, double  alt, double  azi);
99 +
100 + extern int my_default(OBJREC *, struct illum_args *, char *);
101 + extern int my_face(OBJREC *, struct illum_args *, char *);
102 + extern int my_sphere(OBJREC *, struct illum_args *, char *);
103 + extern int my_ring(OBJREC *, struct illum_args *, char *);
104 +
105 + extern COLORV * distarr;                /* distribution array */
106 + extern int      distsiz;
107 +
108 + extern char     *progname;
109 +
110   #ifdef __cplusplus
111   }
112   #endif
113 +
114   #endif /* _RAD_MKILLUM_H_ */
115  

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