--- ray/src/gen/mkillum.h 2007/12/12 05:09:58 2.15 +++ ray/src/gen/mkillum.h 2009/06/12 17:37:37 2.17 @@ -1,4 +1,4 @@ -/* RCSid: $Id: mkillum.h,v 2.15 2007/12/12 05:09:58 greg Exp $ */ +/* RCSid: $Id: mkillum.h,v 2.17 2009/06/12 17:37:37 greg Exp $ */ /* * Common definitions for mkillum */ @@ -7,6 +7,7 @@ #include "ray.h" #include "otypes.h" +#include "bsdf.h" #include "random.h" #ifdef __cplusplus @@ -18,37 +19,6 @@ extern "C" { #define IL_COLAVG 0x4 /* use average color */ #define IL_DATCLB 0x8 /* OK to clobber data file */ - /* up directions */ -typedef enum { - UDzneg=-3, - UDyneg=-2, - UDxneg=-1, - UDunknown=0, - UDxpos=1, - UDypos=2, - UDzpos=3 -} UpDir; - /* BSDF coordinate calculation routines */ - /* vectors always point away from surface */ -typedef int b_vecf(FVECT, int, void *); -typedef int b_ndxf(FVECT, void *); -typedef double b_radf(int, void *); - -/* Bidirectional Scattering Distribution Function */ -struct BSDF_data { - int ninc; /* number of incoming directions */ - int nout; /* number of outgoing directions */ - void *ib_priv; /* input basis private data */ - b_vecf *ib_vec; /* get input vector from index */ - b_ndxf *ib_ndx; /* get input index from vector */ - b_radf *ib_ohm; /* get input radius for index */ - void *ob_priv; /* output basis private data */ - b_vecf *ob_vec; /* get output vector from index */ - b_ndxf *ob_ndx; /* get output index from vector */ - b_radf *ob_ohm; /* get output radius for index */ - float *bsdf; /* scattering distribution data */ -}; /* bidirectional scattering distrib. func. */ - struct illum_args { int flags; /* flags from list above */ UpDir udir; /* up direction */ @@ -65,21 +35,6 @@ struct illum_args { COLOR col; /* computed average color */ }; /* illum options */ -#define getBSDF_incvec(v,b,i) (*(b)->ib_vec)(v,i,(b)->ib_priv) -#define getBSDF_incndx(b,v) (*(b)->ib_ndx)(v,(b)->ib_priv) -#define getBSDF_incohm(b,i) (*(b)->ib_ohm)(i,(b)->ib_priv) -#define getBSDF_outvec(v,b,o) (*(b)->ob_vec)(v,o,(b)->ob_priv) -#define getBSDF_outndx(b,v) (*(b)->ob_ndx)(v,(b)->ob_priv) -#define getBSDF_outohm(b,o) (*(b)->ob_ohm)(o,(b)->ob_priv) -#define BSDF_value(b,i,o) (b)->bsdf[(o)*(b)->ninc + (i)] - -extern struct BSDF_data *load_BSDF(char *fname); -extern void free_BSDF(struct BSDF_data *b); -extern int r_BSDF_incvec(FVECT v, struct BSDF_data *b, int i, - double rv, MAT4 xm); -extern int r_BSDF_outvec(FVECT v, struct BSDF_data *b, int o, - double rv, MAT4 xm); -extern int getBSDF_xfm(MAT4 xm, FVECT nrm, UpDir ud); extern void redistribute(struct BSDF_data *b, int nalt, int nazi, FVECT u, FVECT v, FVECT w, MAT4 xm); @@ -96,6 +51,7 @@ extern void raysamp(int ndx, FVECT org, FVECT dir); extern void rayclean(void); extern void flatdir(FVECT dv, double alt, double azi); +extern int flatindex(FVECT dv, int nalt, int nazi); extern int my_default(OBJREC *, struct illum_args *, char *); extern int my_face(OBJREC *, struct illum_args *, char *); @@ -104,6 +60,7 @@ extern int my_ring(OBJREC *, struct illum_args *, char extern COLORV * distarr; /* distribution array */ extern int distsiz; +extern COLORV * direct_discount; /* amount to take off direct */ extern char *progname;