42 |
|
struct illum_args { |
43 |
|
int flags; /* flags from list above */ |
44 |
|
UpDir udir; /* up direction */ |
45 |
+ |
double thick; /* object thickness */ |
46 |
|
char matname[MAXSTR]; /* illum material name */ |
47 |
|
char datafile[MAXSTR]; /* distribution data file name */ |
48 |
|
int dfnum; /* data file number */ |
67 |
|
double rv, MAT4 xm); |
68 |
|
extern void r_BSDF_outvec(FVECT v, struct BSDF_data *b, int o, |
69 |
|
double rv, MAT4 xm); |
70 |
+ |
extern int getBSDF_xfm(MAT4 xm, FVECT nrm, UpDir ud); |
71 |
+ |
extern void redistribute(struct BSDF_data *b, int nalt, int nazi, |
72 |
+ |
FVECT u, FVECT v, FVECT w, MAT4 xm); |
73 |
|
|
74 |
|
extern void printobj(char *mod, OBJREC *obj); |
75 |
|
extern int average(struct illum_args *il, COLORV *da, int n); |
78 |
|
extern void illumout(struct illum_args *il, OBJREC *ob); |
79 |
|
extern void roundout(struct illum_args *il, COLORV *da, int n, int m); |
80 |
|
|
81 |
+ |
extern void newdist(int siz); |
82 |
+ |
extern int process_ray(RAY *r, int rv); |
83 |
+ |
extern void raysamp(int ndx, FVECT org, FVECT dir); |
84 |
+ |
extern void rayclean(void); |
85 |
+ |
|
86 |
|
extern int my_default(OBJREC *, struct illum_args *, char *); |
87 |
|
extern int my_face(OBJREC *, struct illum_args *, char *); |
88 |
|
extern int my_sphere(OBJREC *, struct illum_args *, char *); |
89 |
|
extern int my_ring(OBJREC *, struct illum_args *, char *); |
90 |
+ |
|
91 |
+ |
extern COLORV * distarr; /* distribution array */ |
92 |
+ |
extern int distsiz; |
93 |
|
|
94 |
|
extern char *progname; |
95 |
|
|