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root/radiance/ray/src/gen/mkillum.h
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Comparing ray/src/gen/mkillum.h (file contents):
Revision 1.2 by greg, Tue Jul 23 16:13:27 1991 UTC vs.
Revision 2.13 by greg, Wed Dec 5 20:07:34 2007 UTC

# Line 1 | Line 1
1 < /* Copyright (c) 1991 Regents of the University of California */
2 <
3 < /* SCCSid "$SunId$ LBL" */
4 <
1 > /* RCSid: $Id$ */
2   /*
3   * Common definitions for mkillum
4   */
5 + #ifndef _RAD_MKILLUM_H_
6 + #define _RAD_MKILLUM_H_
7  
8 < #include  "standard.h"
10 <
11 < #include  "object.h"
12 <
8 > #include  "ray.h"
9   #include  "otypes.h"
10  
11 + #ifdef __cplusplus
12 + extern "C" {
13 + #endif
14                                  /* illum flags */
15 < #define  IL_FLAT        0x1             /* flat surface */
16 < #define  IL_LIGHT       0x2             /* light rather than illum */
17 < #define  IL_COLDST      0x4             /* colored distribution */
18 < #define  IL_COLAVG      0x8             /* compute average color */
20 < #define  IL_DATCLB      0x10            /* OK to clobber data file */
15 > #define  IL_LIGHT       0x1             /* light rather than illum */
16 > #define  IL_COLDST      0x2             /* use color distribution */
17 > #define  IL_COLAVG      0x4             /* use average color */
18 > #define  IL_DATCLB      0x8             /* OK to clobber data file */
19  
20 +                                /* up directions */
21 + typedef enum {
22 +        UDzneg=-3,
23 +        UDyneg=-2,
24 +        UDxneg=-1,
25 +        UDunknown=0,
26 +        UDxpos=1,
27 +        UDypos=2,
28 +        UDzpos=3
29 + } UpDir;
30 +                                /* BSDF coordinate calculation routines */
31 +                                /* vectors always point away from surface */
32 + typedef int     b_vecf(FVECT, int, char *);
33 + typedef int     b_ndxf(FVECT, char *);
34 + typedef double  b_radf(int, char *);
35 +
36 + /* Bidirectional Scattering Distribution Function */
37 + struct BSDF_data {
38 +        int     ninc;                   /* number of incoming directions */
39 +        int     nout;                   /* number of outgoing directions */
40 +        char    ib_priv[32];            /* input basis private data */
41 +        b_vecf  *ib_vec;                /* get input vector from index */
42 +        b_ndxf  *ib_ndx;                /* get input index from vector */
43 +        b_radf  *ib_rad;                /* get input radius for index */
44 +        char    ob_priv[32];            /* output basis private data */
45 +        b_vecf  *ob_vec;                /* get output vector from index */
46 +        b_ndxf  *ob_ndx;                /* get output index from vector */
47 +        b_radf  *ob_rad;                /* get output radius for index */
48 +        float   *bsdf;                  /* scattering distribution data */
49 + };                              /* bidirectional scattering distrib. func. */
50 +
51   struct illum_args {
52          int     flags;                  /* flags from list above */
53 +        UpDir   udir;                   /* up direction */
54 +        double  thick;                  /* object thickness */
55          char    matname[MAXSTR];        /* illum material name */
56          char    datafile[MAXSTR];       /* distribution data file name */
57          int     dfnum;                  /* data file number */
58          char    altmat[MAXSTR];         /* alternate material name */
59 +        int     sampdens;               /* point sample density */
60          int     nsamps;                 /* # of samples in each direction */
61 <        int     nalt, nazi;             /* # of altitude and azimuth angles */
62 <        FVECT   orient;                 /* coordinate system orientation */
61 >        struct BSDF_data
62 >                *sd;                    /* scattering data (if set) */
63 >        float   minbrt;                 /* minimum average brightness */
64 >        COLOR   col;                    /* computed average color */
65   };                              /* illum options */
66  
67 < struct rtproc {
68 <        int     pd[3];                  /* rtrace pipe descriptors */
69 <        float   *buf;                   /* rtrace i/o buffer */
70 <        int     bsiz;                   /* maximum rays for rtrace buffer */
71 <        int     nrays;                  /* current length of rtrace buffer */
72 < };                              /* rtrace process */
67 > #define getBSDF_incvec(v,b,i)   (*(b)->ib_vec)(v,i,(b)->ib_priv)
68 > #define getBSDF_incndx(b,v)     (*(b)->ib_ndx)(v,(b)->ib_priv)
69 > #define getBSDF_incrad(b,i)     (*(b)->ib_rad)(i,(b)->ib_priv)
70 > #define getBSDF_outvec(v,b,o)   (*(b)->ob_vec)(v,o,(b)->ob_priv)
71 > #define getBSDF_outndx(b,v)     (*(b)->ob_ndx)(v,(b)->ob_priv)
72 > #define getBSDF_outrad(b,o)     (*(b)->ob_rad)(o,(b)->ob_priv)
73 > #define BSDF_visible(b,i,o)     (b)->bsdf[(o)*(b)->ninc + (i)]
74 >
75 > extern struct BSDF_data *load_BSDF(char *fname);
76 > extern void free_BSDF(struct BSDF_data *b);
77 > extern void r_BSDF_incvec(FVECT v, struct BSDF_data *b, int i,
78 >                                double rv, MAT4 xm);
79 > extern void r_BSDF_outvec(FVECT v, struct BSDF_data *b, int o,
80 >                                double rv, MAT4 xm);
81 > extern int getBSDF_xfm(MAT4 xm, FVECT nrm, UpDir ud);
82 > extern void redistribute(struct BSDF_data *b, int nalt, int nazi,
83 >                                FVECT u, FVECT v, FVECT w, MAT4 xm);
84 >
85 > extern void printobj(char *mod, OBJREC *obj);
86 > extern int average(struct illum_args *il, COLORV *da, int n);
87 > extern void flatout(struct illum_args *il, COLORV *da, int n, int m,
88 >        FVECT u, FVECT v, FVECT w);
89 > extern void illumout(struct illum_args *il, OBJREC *ob);
90 > extern void roundout(struct illum_args *il, COLORV *da, int n, int m);
91 >
92 > extern void newdist(int siz);
93 > extern int process_ray(RAY *r, int rv);
94 > extern void raysamp(int ndx, FVECT org, FVECT dir);
95 > extern void rayclean(void);
96 >
97 > extern void flatdir(FVECT  dv, double  alt, double  azi);
98 >
99 > extern int my_default(OBJREC *, struct illum_args *, char *);
100 > extern int my_face(OBJREC *, struct illum_args *, char *);
101 > extern int my_sphere(OBJREC *, struct illum_args *, char *);
102 > extern int my_ring(OBJREC *, struct illum_args *, char *);
103 >
104 > extern COLORV * distarr;                /* distribution array */
105 > extern int      distsiz;
106 >
107 > extern char     *progname;
108 >
109 > #ifdef __cplusplus
110 > }
111 > #endif
112 >
113 > #endif /* _RAD_MKILLUM_H_ */
114 >

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