58 |
|
|
59 |
|
typedef struct { |
60 |
|
int valid; /* point is valid (vertex number) */ |
61 |
< |
int nvalid; /* normal is valid */ |
61 |
> |
int nvalid; /* normal is valid (normal number) */ |
62 |
|
FVECT p; /* vertex position */ |
63 |
|
FVECT n; /* average normal */ |
64 |
|
RREAL uv[2]; /* (u,v) position */ |
308 |
|
int n |
309 |
|
) |
310 |
|
{ |
311 |
+ |
static FVECT prevNorm; |
312 |
+ |
|
313 |
|
for ( ; n-- >= 0; rp++) { |
314 |
|
if (!rp->valid) |
315 |
|
continue; |
316 |
|
fputs("v ", stdout); |
317 |
|
pvect(rp->p); |
318 |
< |
if (smooth && !ZEROVECT(rp->n)) { |
318 |
> |
rp->valid = ++nverts; |
319 |
> |
printf("\tvt %.9g %.9g\n", rp->uv[0], rp->uv[1]); |
320 |
> |
if (!smooth || ZEROVECT(rp->n)) |
321 |
> |
rp->nvalid = 0; |
322 |
> |
else if (VABSEQ(rp->n, prevNorm)) |
323 |
> |
rp->nvalid = nnorms; |
324 |
> |
else { |
325 |
|
printf("\tvn %.9g %.9g %.9g\n", |
326 |
|
rp->n[0], rp->n[1], rp->n[2]); |
327 |
|
rp->nvalid = ++nnorms; |
328 |
< |
} else |
329 |
< |
rp->nvalid = 0; |
322 |
< |
printf("\tvt %.9g %.9g\n", rp->uv[0], rp->uv[1]); |
323 |
< |
rp->valid = ++nverts; |
328 |
> |
VCOPY(prevNorm, rp->n); |
329 |
> |
} |
330 |
|
} |
331 |
|
} |
332 |
|
|