| 58 |
|
|
| 59 |
|
typedef struct { |
| 60 |
|
int valid; /* point is valid (vertex number) */ |
| 61 |
< |
int nvalid; /* normal is valid */ |
| 61 |
> |
int nvalid; /* normal is valid (normal number) */ |
| 62 |
|
FVECT p; /* vertex position */ |
| 63 |
|
FVECT n; /* average normal */ |
| 64 |
|
RREAL uv[2]; /* (u,v) position */ |
| 308 |
|
int n |
| 309 |
|
) |
| 310 |
|
{ |
| 311 |
+ |
static FVECT prevNorm; |
| 312 |
+ |
|
| 313 |
|
for ( ; n-- >= 0; rp++) { |
| 314 |
|
if (!rp->valid) |
| 315 |
|
continue; |
| 316 |
|
fputs("v ", stdout); |
| 317 |
|
pvect(rp->p); |
| 318 |
< |
if (smooth && !ZEROVECT(rp->n)) { |
| 318 |
> |
rp->valid = ++nverts; |
| 319 |
> |
printf("\tvt %.9g %.9g\n", rp->uv[0], rp->uv[1]); |
| 320 |
> |
if (!smooth || ZEROVECT(rp->n)) |
| 321 |
> |
rp->nvalid = 0; |
| 322 |
> |
else if (VABSEQ(rp->n, prevNorm)) |
| 323 |
> |
rp->nvalid = nnorms; |
| 324 |
> |
else { |
| 325 |
|
printf("\tvn %.9g %.9g %.9g\n", |
| 326 |
|
rp->n[0], rp->n[1], rp->n[2]); |
| 327 |
|
rp->nvalid = ++nnorms; |
| 328 |
< |
} else |
| 329 |
< |
rp->nvalid = 0; |
| 322 |
< |
printf("\tvt %.9g %.9g\n", rp->uv[0], rp->uv[1]); |
| 323 |
< |
rp->valid = ++nverts; |
| 328 |
> |
VCOPY(prevNorm, rp->n); |
| 329 |
> |
} |
| 330 |
|
} |
| 331 |
|
} |
| 332 |
|
|