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root/radiance/ray/src/cv/vect3ds.h
Revision: 2.1
Committed: Fri Feb 18 00:40:25 2011 UTC (13 years, 2 months ago) by greg
Content type: text/plain
Branch: MAIN
CVS Tags: rad5R4, rad5R2, rad4R2P2, rad5R0, rad5R1, rad4R2, rad4R1, rad4R2P1, rad5R3, HEAD
Log Message:
Major code reorg, moving mgflib to common and introducing BSDF material

File Contents

# User Rev Content
1 greg 2.1 /* RCSid: $Id: vect.h,v 1.3 2003/06/07 01:11:17 schorsch Exp $ */
2     #ifndef _MGF_VECT_H_
3     #define _MGF_VECT_H_
4     #ifdef __cplusplus
5     extern "C" {
6     #endif
7    
8    
9     #include <stdio.h>
10    
11     typedef float Vector[3];
12    
13     #define X 0
14     #define Y 1
15     #define Z 2
16    
17     /* Transformation matrix */
18     typedef float Matrix[4][4];
19    
20     void vect_init (Vector v, float x, float y, float z);
21     void vect_copy (Vector v1, Vector v2);
22     int vect_equal (Vector v1, Vector v2);
23     void vect_add (Vector v1, Vector v2, Vector v3);
24     void vect_sub (Vector v1, Vector v2, Vector v3);
25     void vect_scale (Vector v1, Vector v2, float k);
26     float vect_mag (Vector v);
27     void vect_normalize (Vector v);
28     float vect_dot (Vector v1, Vector v2);
29     void vect_cross (Vector v1, Vector v2, Vector v3);
30     void vect_min (Vector v1, Vector v2, Vector v3);
31     void vect_max (Vector v1, Vector v2, Vector v3);
32     float vect_angle (Vector v1, Vector v2);
33     void vect_print (FILE *f, Vector v, int dec, char sep);
34     void vect_rotate (Vector v1, Vector v2, int axis, float angle);
35     void vect_axis_rotate (Vector v1, Vector v2, Vector axis, float angle);
36     void mat_identity (Matrix mat);
37     void mat_copy (Matrix mat1, Matrix mat2);
38     void mat_rotate (Matrix mat1, Matrix mat2, int axis, float angle);
39     void mat_axis_rotate (Matrix mat1, Matrix mat2, Vector axis, float angle);
40     void mat_mult (Matrix mat1, Matrix mat2, Matrix mat3);
41     void vect_transform (Vector v1, Vector v2, Matrix mat);
42     void mat_decode (Matrix mat, Vector scale, Vector shear, Vector rotate, Vector
43     transl);
44     float mat_inv (Matrix mat1, Matrix mat2);
45    
46    
47     #ifdef __cplusplus
48     }
49     #endif
50     #endif /* _MGF_VECT_H_ */