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root/radiance/ray/src/cv/tmesh.c
Revision: 2.2
Committed: Wed Jul 24 13:07:47 1996 UTC (27 years, 10 months ago) by greg
Content type: text/plain
Branch: MAIN
Changes since 2.1: +25 -0 lines
Log Message:
added check for flat triangles with normals

File Contents

# Content
1 /* Copyright (c) 1994 Regents of the University of California */
2
3 #ifndef lint
4 static char SCCSid[] = "$SunId$ LBL";
5 #endif
6
7 /*
8 * Compute and print barycentric coordinates for triangle meshes
9 */
10
11 #include <stdio.h>
12
13 #include "fvect.h"
14
15 #include "tmesh.h"
16
17 #define ABS(x) ((x) >= 0 ? (x) : -(x))
18
19
20 int
21 flat_tri(v1, v2, v3, n1, n2, n3) /* determine if triangle is flat */
22 FVECT v1, v2, v3, n1, n2, n3;
23 {
24 double d1, d2, d3;
25 FVECT vt1, vt2, vn;
26 /* compute default normal */
27 vt1[0] = v2[0] - v1[0]; vt1[1] = v2[1] - v1[1]; vt1[2] = v2[2] - v1[2];
28 vt2[0] = v3[0] - v2[0]; vt2[1] = v3[1] - v2[1]; vt2[2] = v3[2] - v2[2];
29 fcross(vn, vt1, vt2);
30 if (normalize(vn) == 0.0)
31 return(DEGEN);
32 /* compare to supplied normals */
33 d1 = DOT(vn, n1); d2 = DOT(vn, n2); d3 = DOT(vn, n3);
34 if (d1 < 0 && d2 < 0 && d3 < 0) {
35 if (d1 > -COSTOL || d2 > -COSTOL || d3 > -COSTOL)
36 return(RVBENT);
37 return(RVFLAT);
38 }
39 if (d1 < COSTOL || d2 < COSTOL || d3 < COSTOL)
40 return(ISBENT);
41 return(ISFLAT);
42 }
43
44
45 int
46 comp_baryc(bcm, v1, v2, v3) /* compute barycentric vectors */
47 register BARYCCM *bcm;
48 FLOAT *v1, *v2, *v3;
49 {
50 FLOAT *vt;
51 FVECT va, vab, vcb;
52 double d;
53 int ax0, ax1;
54 register int i, j;
55 /* compute major axis */
56 for (i = 0; i < 3; i++) {
57 vab[i] = v1[i] - v2[i];
58 vcb[i] = v3[i] - v2[i];
59 }
60 fcross(va, vab, vcb);
61 bcm->ax = ABS(va[0]) > ABS(va[1]) ? 0 : 1;
62 bcm->ax = ABS(va[bcm->ax]) > ABS(va[2]) ? bcm->ax : 2;
63 ax0 = (bcm->ax + 1) % 3;
64 ax1 = (bcm->ax + 2) % 3;
65 for (j = 0; j < 2; j++) {
66 vab[0] = v1[ax0] - v2[ax0];
67 vcb[0] = v3[ax0] - v2[ax0];
68 vab[1] = v1[ax1] - v2[ax1];
69 vcb[1] = v3[ax1] - v2[ax1];
70 d = vcb[0]*vcb[0] + vcb[1]*vcb[1];
71 if (d <= FTINY)
72 return(-1);
73 d = (vcb[0]*vab[0]+vcb[1]*vab[1])/d;
74 va[0] = vab[0] - vcb[0]*d;
75 va[1] = vab[1] - vcb[1]*d;
76 d = va[0]*va[0] + va[1]*va[1];
77 if (d <= FTINY)
78 return(-1);
79 bcm->tm[j][0] = va[0] /= d;
80 bcm->tm[j][1] = va[1] /= d;
81 bcm->tm[j][2] = -(v2[ax0]*va[0]+v2[ax1]*va[1]);
82 /* rotate vertices */
83 vt = v1;
84 v1 = v2;
85 v2 = v3;
86 v3 = vt;
87 }
88 return(0);
89 }
90
91
92 put_baryc(bcm, com, n) /* put barycentric coord. vectors */
93 register BARYCCM *bcm;
94 register FLOAT com[][3];
95 int n;
96 {
97 double a, b;
98 register int i, j;
99
100 printf("%d\t%d\n", 1+3*n, bcm->ax);
101 for (i = 0; i < n; i++) {
102 a = com[i][0] - com[i][2];
103 b = com[i][1] - com[i][2];
104 printf("%14.8f %14.8f %14.8f\n",
105 bcm->tm[0][0]*a + bcm->tm[1][0]*b,
106 bcm->tm[0][1]*a + bcm->tm[1][1]*b,
107 bcm->tm[0][2]*a + bcm->tm[1][2]*b + com[i][2]);
108 }
109 }