/* RCSid: $Id: rayopt3ds.h,v 2.1 2011/02/18 00:40:25 greg Exp $ */ /*------------------------------------------------------------------------- Triangle Bounder/Smoother for POV-Ray by Steve Anger 1993 A number of C routines that can be used to generate POV-Ray ray tracer files from triangle data. Supports generation of smooth triangles and an optimal set of bounding shapes for much faster traces. --------------------------------------------------------------------------*/ #ifndef _MGF_RAYOPT_H #define _MGF_RAYOPT_H #ifdef __cplusplus extern "C" { #endif #include "vect3ds.h" void opt_set_format (int format); void opt_set_fname (char *pov_name, char *inc_name); void opt_set_quiet (int quiet); void opt_set_bound (int bound); void opt_set_smooth (float smooth); void opt_set_vert (unsigned vert); void opt_set_dec (int dec); void opt_set_color (float red, float green, float blue); void opt_set_texture (char *texture_name); void opt_set_transform (Matrix mat); void opt_clear_transform(); int opt_add_tri (float ax, float ay, float az, float bx, float by, float bz, float cx, float cy, float cz); void opt_write_pov (char *obj_name); void opt_write_file (char *obj_name); void opt_write_box (char *obj_name); void opt_finish (void); void opt_get_limits (float *min_x, float *min_y, float *min_z, float *max_x, float *max_y, float *max_z); void opt_get_glimits (float *min_x, float *min_y, float *min_z, float *max_x, float *max_y, float *max_z); unsigned opt_get_vert_cnt (void); unsigned opt_get_tri_cnt (void); float opt_get_index (void); unsigned opt_get_bounds (void); void abortmsg (char *msg, int exit_code); void add_ext (char *fname, char *ext, int force); void cleanup_name (char *name); #ifdef __cplusplus } #endif #endif /* _MGF_RAYOPT_H */