Removed redundant include files
Increased precision of cxy output as it makes a big difference to colors
Bug fix in handling of trans2 material
Compile fix in last change -- oops
Made scene i/o work for identifiers with spaces and quotes
Continued ANSIfication and reduced compile warnings.
ANSIfication, and fixed bad fprintf() call.
Various compatibility fixes.
Fewer complaints if "platform.h" precedes "standard.h"
Added basic mesh primitive support
Added grouping parens to reduce ambiguity warnings.
Reduced compile warnings/errors on Windows.
Changes and check-in for 3.5 release Includes new source files and modifications not recorded for many years See ray/doc/notes/ReleaseNotes for notes between 3.1 and 3.5 release
changed o_face() to put out multiple, escaped lines for big faces
added standard.h to rad2mgf.c includes
increased size of face argument buffer, which ran out on big polys
added normalization of object names to insure they're legal
added commenting of unsupported Radiance primitives
added MGF index of refraction (ir) and dielectric support
minor changes
changed clock to vclock for compatibility reasons
fixed conversion of emittance
option parsing error
fixed bug due to vertices changed in include file (instancing)
moved things around a bit
fixed updating of vertex last used
numerous bug fixes and enhancements
Initial revision
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