Fixed overflow and tweaked culling operations
Added symmetry handling (still produces 0 output)
Put upper limit on output resolution and other minor changes
Fixed memory leak and termination issue
Added multi-processing option
Added checks for bad triangles in get_interp()
Fixed most problems with Delaunay triangulation on sphere
Numerous changes -- still debugging
Nearing completion -- needs prologue, epilogue and testing
Many additions, still untested
Further additions in preparation for actual interpolation
Created geodesic() function for vector rotation along great circles
Added calculation of migration matrix
Fixes to reciprocity for tensor tree representation
Changed to adaptive iteration based on convergence
Switched from BSDF interpolation to DSF (BSDF*cos(theta_e)) interpolation
Further improved initial estimate by blurring radii
Added optimization for better fitting results
Getting closer on initial estimate -- need to add optimization
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