--- ray/src/cv/obj2rad.c 1994/04/13 17:24:24 2.5 +++ ray/src/cv/obj2rad.c 2003/07/27 22:12:02 2.21 @@ -1,44 +1,37 @@ -/* Copyright (c) 1994 Regents of the University of California */ - #ifndef lint -static char SCCSid[] = "$SunId$ LBL"; +static const char RCSid[] = "$Id: obj2rad.c,v 2.21 2003/07/27 22:12:02 schorsch Exp $"; #endif - /* * Convert a Wavefront .obj file to Radiance format. * * Currently, we support only polygonal geometry. Non-planar * faces are broken rather haphazardly into triangles. * Also, texture map indices only work for triangles, though - * I'm not sure they work correctly. + * I'm not sure they work correctly. (Taken out -- see TEXMAPS defines.) */ #include "standard.h" #include "trans.h" +#include "tmesh.h" + #include -#define TCALNAME "tmesh.cal" /* triangle interp. file */ -#define QCALNAME "surf.cal" /* quad interp. file */ #define PATNAME "M-pat" /* mesh pattern name (reused) */ #define TEXNAME "M-nor" /* mesh texture name (reused) */ #define DEFOBJ "unnamed" /* default object name */ #define DEFMAT "white" /* default material name */ -#define ABS(x) ((x)>=0 ? (x) : -(x)) - #define pvect(v) printf("%18.12g %18.12g %18.12g\n",(v)[0],(v)[1],(v)[2]) FVECT *vlist; /* our vertex list */ int nvs; /* number of vertices in our list */ FVECT *vnlist; /* vertex normal list */ int nvns; -FLOAT (*vtlist)[2]; /* map vertex list */ +RREAL (*vtlist)[2]; /* map vertex list */ int nvts; -typedef FLOAT BARYCCM[3][4]; /* barycentric coordinate system */ - typedef int VNDX[3]; /* vertex index (point,map,normal) */ #define CHUNKSIZ 256 /* vertex allocation chunk size */ @@ -69,23 +62,25 @@ RULEHD *ourmapping = NULL; char *defmat = DEFMAT; /* default (starting) material name */ char *defobj = DEFOBJ; /* default (starting) object name */ -int donames = 0; /* only get qualifier names */ +int flatten = 0; /* discard surface normal information */ + char *getmtl(), *getonm(); char mapname[128]; /* current picture file */ char matname[64]; /* current material name */ char group[16][32]; /* current group names */ char objname[128]; /* current object name */ +char *inpfile; /* input file name */ int lineno; /* current line number */ -int faceno; /* number of faces read */ +int faceno; /* current face number */ main(argc, argv) /* read in .obj file and convert */ int argc; char *argv[]; { - char *fname; + int donames = 0; int i; for (i = 1; i < argc && argv[i][0] == '-'; i++) @@ -99,20 +94,23 @@ char *argv[]; case 'm': /* use custom mapfile */ ourmapping = getmapping(argv[++i], &qlist); break; + case 'f': /* flatten surfaces */ + flatten++; + break; default: goto userr; } - if (i > argc | i < argc-1) + if ((i > argc) | (i < argc-1)) goto userr; if (i == argc) - fname = ""; - else if (freopen(fname=argv[i], "r", stdin) == NULL) { - fprintf(stderr, "%s: cannot open\n", fname); + inpfile = ""; + else if (freopen(inpfile=argv[i], "r", stdin) == NULL) { + fprintf(stderr, "%s: cannot open\n", inpfile); exit(1); } if (donames) { /* scan for ids */ getnames(stdin); - printf("filename \"%s\"\n", fname); + printf("filename \"%s\"\n", inpfile); printf("filetype \"Wavefront\"\n"); write_quals(&qlist, qual, stdout); printf("qualifier %s begin\n", qlist.qual[Q_FAC]); @@ -121,11 +119,11 @@ char *argv[]; } else { /* translate file */ printf("# "); printargs(argc, argv, stdout); - convert(fname, stdin); + convert(stdin); } exit(0); userr: - fprintf(stderr, "Usage: %s [-o obj][-m mapping][-n] [file.obj]\n", + fprintf(stderr, "Usage: %s [-o obj][-m mapping][-n][-f] [file.obj]\n", argv[0]); exit(1); } @@ -139,7 +137,7 @@ FILE *fp; ID tmpid; register int i; - while (argc = getstmt(argv, fp)) + while ( (argc = getstmt(argv, fp)) ) switch (argv[0][0]) { case 'f': /* face */ if (!argv[0][1]) @@ -180,29 +178,23 @@ FILE *fp; } -convert(fname, fp) /* convert a T-mesh */ -char *fname; +convert(fp) /* convert a T-mesh */ FILE *fp; { char *argv[MAXARG]; int argc; int nstats, nunknown; register int i; - /* start fresh */ - freeverts(); - mapname[0] = '\0'; - strcpy(matname, defmat); - strcpy(objname, defobj); - lineno = 0; + nstats = nunknown = 0; /* scan until EOF */ - while (argc = getstmt(argv, fp)) { + while ( (argc = getstmt(argv, fp)) ) { switch (argv[0][0]) { case 'v': /* vertex */ switch (argv[0][1]) { case '\0': /* point */ if (badarg(argc-1,argv+1,"fff")) - syntax(fname, lineno, "Bad vertex"); + syntax("Bad vertex"); newv(atof(argv[1]), atof(argv[2]), atof(argv[3])); break; @@ -210,10 +202,10 @@ FILE *fp; if (argv[0][2]) goto unknown; if (badarg(argc-1,argv+1,"fff")) - syntax(fname, lineno, "Bad normal"); + syntax("Bad normal"); if (!newvn(atof(argv[1]), atof(argv[2]), atof(argv[3]))) - syntax(fname, lineno, "Zero normal"); + syntax("Zero normal"); break; case 't': /* texture map */ if (argv[0][2]) @@ -232,20 +224,15 @@ FILE *fp; faceno++; switch (argc-1) { case 0: case 1: case 2: - syntax(fname, lineno, "Too few vertices"); + syntax("Too few vertices"); break; case 3: if (!puttri(argv[1], argv[2], argv[3])) - syntax(fname, lineno, "Bad triangle"); + syntax("Bad triangle"); break; - case 4: - if (!putquad(argv[1], argv[2], - argv[3], argv[4])) - syntax(fname, lineno, "Bad quad"); - break; default: if (!putface(argc-1, argv+1)) - syntax(fname, lineno, "Bad face"); + syntax("Bad face"); break; } break; @@ -260,7 +247,7 @@ FILE *fp; if (!strcmp(argv[1], "off")) mapname[0] = '\0'; else - strcpy(mapname, argv[1]); + sprintf(mapname, "%s.pic", argv[1]); } else goto unknown; break; @@ -279,6 +266,7 @@ FILE *fp; group[i-1][0] = '\0'; break; case '#': /* comment */ + printargs(argc, argv, stdout); break; default:; /* something we don't deal with */ unknown: @@ -287,7 +275,7 @@ FILE *fp; } nstats++; } - printf("\n# Done processing file: %s\n", fname); + printf("\n# Done processing file: %s\n", inpfile); printf("# %d lines, %d statements, %d unrecognized\n", lineno, nstats, nunknown); } @@ -332,8 +320,13 @@ getmtl() /* figure material for this face */ { register RULEHD *rp = ourmapping; - if (rp == NULL) /* no rule set */ - return(matname); + if (rp == NULL) { /* no rule set */ + if (matname[0]) + return(matname); + if (group[0][0]) + return(group[0]); + return(defmat); + } /* check for match */ do { if (matchrule(rp)) { @@ -354,16 +347,17 @@ getonm() /* invent a good name for object */ static char name[64]; register char *cp1, *cp2; register int i; - - if (!group[0][0] || strcmp(objname, DEFOBJ)) - return(objname); /* good enough for us */ - + /* check for preset */ + if (objname[0]) + return(objname); + if (!group[0][0]) + return(defobj); cp1 = name; /* else make name out of groups */ for (i = 0; group[i][0]; i++) { cp2 = group[i]; if (cp1 > name) *cp1++ = '.'; - while (*cp1 = *cp2++) + while ( (*cp1 = *cp2++) ) if (++cp1 >= name+sizeof(name)-2) { *cp1 = '\0'; return(name); @@ -381,12 +375,16 @@ register RULEHD *rp; register int i; if (rp->qflg & FL(Q_MTL)) { + if (!matname[0]) + return(0); tmpid.number = 0; tmpid.name = matname; if (!matchid(&tmpid, &idm(rp)[Q_MTL])) return(0); } if (rp->qflg & FL(Q_MAP)) { + if (!mapname[0]) + return(0); tmpid.number = 0; tmpid.name = mapname; if (!matchid(&tmpid, &idm(rp)[Q_MAP])) @@ -403,6 +401,8 @@ register RULEHD *rp; return(0); } if (rp->qflg & FL(Q_OBJ)) { + if (!objname[0]) + return(0); tmpid.number = 0; tmpid.name = objname; if (!matchid(&tmpid, &idm(rp)[Q_OBJ])) @@ -428,7 +428,7 @@ register char *vs; if (vi[0]-- > nvs) return(0); } else if (vi[0] < 0) { - vi[0] = nvs + vi[0]; + vi[0] += nvs; if (vi[0] < 0) return(0); } else @@ -442,7 +442,7 @@ register char *vs; if (vi[1]-- > nvts) return(0); } else if (vi[1] < 0) { - vi[1] = nvts + vi[1]; + vi[1] += nvts; if (vi[1] < 0) return(0); } else @@ -456,7 +456,7 @@ register char *vs; if (vi[2]-- > nvns) return(0); } else if (vi[2] < 0) { - vi[2] = nvns + vi[2]; + vi[2] += nvns; if (vi[2] < 0) return(0); } else @@ -465,19 +465,19 @@ register char *vs; } -nonplanar(ac, av) /* are vertices are non-planar? */ +nonplanar(ac, av) /* are vertices non-planar? */ register int ac; register char **av; { VNDX vi; - FLOAT *p0, *p1; + RREAL *p0, *p1; FVECT v1, v2, nsum, newn; double d; register int i; if (!cvtndx(vi, av[0])) return(0); - if (vi[2] >= 0) + if (!flatten && vi[2] >= 0) return(1); /* has interpolated normals */ if (ac < 4) return(0); /* it's a triangle! */ @@ -521,24 +521,24 @@ int ac; register char **av; { VNDX vi; - char *mod; + char *cp; register int i; - if (nonplanar(ac, av)) { /* break into quads and triangles */ - while (ac > 3) { - if (!putquad(av[0], av[1], av[2], av[3])) + if (nonplanar(ac, av)) { /* break into triangles */ + while (ac > 2) { + if (!puttri(av[0], av[1], av[2])) return(0); - ac -= 2; /* remove two vertices */ - for (i = 1; i < ac; i++) + ac--; /* remove vertex & rotate */ + cp = av[0]; + for (i = 0; i < ac-1; i++) av[i] = av[i+2]; + av[i] = cp; } - if (ac == 3 && !puttri(av[0], av[1], av[2])) - return(0); return(1); } - if ((mod = getmtl()) == NULL) + if ((cp = getmtl()) == NULL) return(-1); - printf("\n%s polygon %s.%d\n", mod, getonm(), faceno); + printf("\n%s polygon %s.%d\n", cp, getonm(), faceno); printf("0\n0\n%d\n", 3*ac); for (i = 0; i < ac; i++) { if (!cvtndx(vi, av[i])) @@ -555,7 +555,10 @@ char *v1, *v2, *v3; char *mod; VNDX v1i, v2i, v3i; BARYCCM bvecs; + RREAL bcoor[3][3]; int texOK, patOK; + int flatness; + register int i; if ((mod = getmtl()) == NULL) return(-1); @@ -563,10 +566,33 @@ char *v1, *v2, *v3; if (!cvtndx(v1i, v1) || !cvtndx(v2i, v2) || !cvtndx(v3i, v3)) return(0); /* compute barycentric coordinates */ - texOK = (v1i[2]>=0 && v2i[2]>=0 && v3i[2]>=0); + if (v1i[2]>=0 && v2i[2]>=0 && v3i[2]>=0) + flatness = flat_tri(vlist[v1i[0]], vlist[v2i[0]], vlist[v3i[0]], + vnlist[v1i[2]], vnlist[v2i[2]], vnlist[v3i[2]]); + else + flatness = ISFLAT; + + switch (flatness) { + case DEGEN: /* zero area */ + return(-1); + case RVFLAT: /* reversed normals, but flat */ + case ISFLAT: /* smoothing unnecessary */ + texOK = 0; + break; + case RVBENT: /* reversed normals with smoothing */ + case ISBENT: /* proper smoothing */ + texOK = 1; + break; + } + if (flatten) + texOK = 0; +#ifdef TEXMAPS patOK = mapname[0] && (v1i[1]>=0 && v2i[1]>=0 && v3i[1]>=0); +#else + patOK = 0; +#endif if (texOK | patOK) - if (comp_baryc(bvecs, vlist[v1i[0]], vlist[v2i[0]], + if (comp_baryc(&bvecs, vlist[v1i[0]], vlist[v2i[0]], vlist[v3i[0]]) < 0) return(-1); /* put out texture (if any) */ @@ -574,256 +600,57 @@ char *v1, *v2, *v3; printf("\n%s texfunc %s\n", mod, TEXNAME); mod = TEXNAME; printf("4 dx dy dz %s\n", TCALNAME); - printf("0\n21\n"); - put_baryc(bvecs); - printf("\t%14.12g %14.12g %14.12g\n", - vnlist[v1i[2]][0], vnlist[v2i[2]][0], - vnlist[v3i[2]][0]); - printf("\t%14.12g %14.12g %14.12g\n", - vnlist[v1i[2]][1], vnlist[v2i[2]][1], - vnlist[v3i[2]][1]); - printf("\t%14.12g %14.12g %14.12g\n", - vnlist[v1i[2]][2], vnlist[v2i[2]][2], - vnlist[v3i[2]][2]); + printf("0\n"); + for (i = 0; i < 3; i++) { + bcoor[i][0] = vnlist[v1i[2]][i]; + bcoor[i][1] = vnlist[v2i[2]][i]; + bcoor[i][2] = vnlist[v3i[2]][i]; + } + put_baryc(&bvecs, bcoor, 3); } +#ifdef TEXMAPS /* put out pattern (if any) */ if (patOK) { printf("\n%s colorpict %s\n", mod, PATNAME); mod = PATNAME; printf("7 noneg noneg noneg %s %s u v\n", mapname, TCALNAME); - printf("0\n18\n"); - put_baryc(bvecs); - printf("\t%f %f %f\n", vtlist[v1i[1]][0], - vtlist[v2i[1]][0], vtlist[v3i[1]][0]); - printf("\t%f %f %f\n", vtlist[v1i[1]][1], - vtlist[v2i[1]][1], vtlist[v3i[1]][1]); + printf("0\n"); + for (i = 0; i < 2; i++) { + bcoor[i][0] = vtlist[v1i[1]][i]; + bcoor[i][1] = vtlist[v2i[1]][i]; + bcoor[i][2] = vtlist[v3i[1]][i]; + } + put_baryc(&bvecs, bcoor, 2); } - /* put out triangle */ +#endif + /* put out (reversed) triangle */ printf("\n%s polygon %s.%d\n", mod, getonm(), faceno); printf("0\n0\n9\n"); - pvect(vlist[v1i[0]]); - pvect(vlist[v2i[0]]); - pvect(vlist[v3i[0]]); - - return(1); -} - - -int -comp_baryc(bcm, v1, v2, v3) /* compute barycentric vectors */ -register BARYCCM bcm; -FLOAT *v1, *v2, *v3; -{ - FLOAT *vt; - FVECT va, vab, vcb; - double d; - register int i, j; - - for (j = 0; j < 3; j++) { - for (i = 0; i < 3; i++) { - vab[i] = v1[i] - v2[i]; - vcb[i] = v3[i] - v2[i]; - } - d = DOT(vcb,vcb); - if (d <= FTINY) - return(-1); - d = DOT(vcb,vab)/d; - for (i = 0; i < 3; i++) - va[i] = vab[i] - vcb[i]*d; - d = DOT(va,va); - if (d <= FTINY) - return(-1); - for (i = 0; i < 3; i++) { - va[i] /= d; - bcm[j][i] = va[i]; - } - bcm[j][3] = -DOT(v2,va); - /* rotate vertices */ - vt = v1; - v1 = v2; - v2 = v3; - v3 = vt; + if (flatness == RVFLAT || flatness == RVBENT) { + pvect(vlist[v3i[0]]); + pvect(vlist[v2i[0]]); + pvect(vlist[v1i[0]]); + } else { + pvect(vlist[v1i[0]]); + pvect(vlist[v2i[0]]); + pvect(vlist[v3i[0]]); } - return(0); -} - - -put_baryc(bcm) /* put barycentric coord. vectors */ -register BARYCCM bcm; -{ - register int i; - - for (i = 0; i < 3; i++) - printf("%14.8f %14.8f %14.8f %14.8f\n", - bcm[i][0], bcm[i][1], bcm[i][2], bcm[i][3]); -} - - -putquad(p0, p1, p3, p2) /* put out a quadrilateral */ -char *p0, *p1, *p3, *p2; /* names correspond to binary pos. */ -{ - VNDX p0i, p1i, p2i, p3i; - FVECT norm[4]; - char *mod, *name; - int axis; - FVECT v1, v2, vc1, vc2; - int ok1, ok2; - - if ((mod = getmtl()) == NULL) - return(-1); - name = getonm(); - /* get actual indices */ - if (!cvtndx(p0i,p0) || !cvtndx(p1i,p1) || - !cvtndx(p2i,p2) || !cvtndx(p3i,p3)) - return(0); - /* compute exact normals */ - fvsum(v1, vlist[p1i[0]], vlist[p0i[0]], -1.0); - fvsum(v2, vlist[p2i[0]], vlist[p0i[0]], -1.0); - fcross(vc1, v1, v2); - ok1 = normalize(vc1) != 0.0; - fvsum(v1, vlist[p2i[0]], vlist[p3i[0]], -1.0); - fvsum(v2, vlist[p1i[0]], vlist[p3i[0]], -1.0); - fcross(vc2, v1, v2); - ok2 = normalize(vc2) != 0.0; - if (!(ok1 | ok2)) - return(-1); - /* compute normal interpolation */ - axis = norminterp(norm, p0i, p1i, p2i, p3i); - - /* put out quadrilateral? */ - if (ok1 & ok2 && fabs(fdot(vc1,vc2)) >= 1.0-FTINY) { - printf("\n%s ", mod); - if (axis != -1) { - printf("texfunc %s\n", TEXNAME); - printf("4 surf_dx surf_dy surf_dz %s\n", QCALNAME); - printf("0\n13\t%d\n", axis); - pvect(norm[0]); - pvect(norm[1]); - pvect(norm[2]); - fvsum(v1, norm[3], vc1, -0.5); - fvsum(v1, v1, vc2, -0.5); - pvect(v1); - printf("\n%s ", TEXNAME); - } - printf("polygon %s.%d\n", name, faceno); - printf("0\n0\n12\n"); - pvect(vlist[p0i[0]]); - pvect(vlist[p1i[0]]); - pvect(vlist[p3i[0]]); - pvect(vlist[p2i[0]]); - return(1); - } - /* put out triangles? */ - if (ok1) { - printf("\n%s ", mod); - if (axis != -1) { - printf("texfunc %s\n", TEXNAME); - printf("4 surf_dx surf_dy surf_dz %s\n", QCALNAME); - printf("0\n13\t%d\n", axis); - pvect(norm[0]); - pvect(norm[1]); - pvect(norm[2]); - fvsum(v1, norm[3], vc1, -1.0); - pvect(v1); - printf("\n%s ", TEXNAME); - } - printf("polygon %s.%da\n", name, faceno); - printf("0\n0\n9\n"); - pvect(vlist[p0i[0]]); - pvect(vlist[p1i[0]]); - pvect(vlist[p2i[0]]); - } - if (ok2) { - printf("\n%s ", mod); - if (axis != -1) { - printf("texfunc %s\n", TEXNAME); - printf("4 surf_dx surf_dy surf_dz %s\n", QCALNAME); - printf("0\n13\t%d\n", axis); - pvect(norm[0]); - pvect(norm[1]); - pvect(norm[2]); - fvsum(v2, norm[3], vc2, -1.0); - pvect(v2); - printf("\n%s ", TEXNAME); - } - printf("polygon %s.%db\n", name, faceno); - printf("0\n0\n9\n"); - pvect(vlist[p2i[0]]); - pvect(vlist[p1i[0]]); - pvect(vlist[p3i[0]]); - } return(1); } -int -norminterp(resmat, p0i, p1i, p2i, p3i) /* compute normal interpolation */ -register FVECT resmat[4]; -register VNDX p0i, p1i, p2i, p3i; -{ -#define u ((ax+1)%3) -#define v ((ax+2)%3) - - register int ax; - MAT4 eqnmat; - FVECT v1; - register int i, j; - - if (!(p0i[2]>=0 && p1i[2]>=0 && p2i[2]>=0 && p3i[2]>=0)) - return(-1); - /* find dominant axis */ - VCOPY(v1, vnlist[p0i[2]]); - fvsum(v1, v1, vnlist[p1i[2]], 1.0); - fvsum(v1, v1, vnlist[p2i[2]], 1.0); - fvsum(v1, v1, vnlist[p3i[2]], 1.0); - ax = ABS(v1[0]) > ABS(v1[1]) ? 0 : 1; - ax = ABS(v1[ax]) > ABS(v1[2]) ? ax : 2; - /* assign equation matrix */ - eqnmat[0][0] = vlist[p0i[0]][u]*vlist[p0i[0]][v]; - eqnmat[0][1] = vlist[p0i[0]][u]; - eqnmat[0][2] = vlist[p0i[0]][v]; - eqnmat[0][3] = 1.0; - eqnmat[1][0] = vlist[p1i[0]][u]*vlist[p1i[0]][v]; - eqnmat[1][1] = vlist[p1i[0]][u]; - eqnmat[1][2] = vlist[p1i[0]][v]; - eqnmat[1][3] = 1.0; - eqnmat[2][0] = vlist[p2i[0]][u]*vlist[p2i[0]][v]; - eqnmat[2][1] = vlist[p2i[0]][u]; - eqnmat[2][2] = vlist[p2i[0]][v]; - eqnmat[2][3] = 1.0; - eqnmat[3][0] = vlist[p3i[0]][u]*vlist[p3i[0]][v]; - eqnmat[3][1] = vlist[p3i[0]][u]; - eqnmat[3][2] = vlist[p3i[0]][v]; - eqnmat[3][3] = 1.0; - /* invert matrix (solve system) */ - if (!invmat4(eqnmat, eqnmat)) - return(-1); /* no solution */ - /* compute result matrix */ - for (j = 0; j < 4; j++) - for (i = 0; i < 3; i++) - resmat[j][i] = eqnmat[j][0]*vnlist[p0i[2]][i] + - eqnmat[j][1]*vnlist[p1i[2]][i] + - eqnmat[j][2]*vnlist[p2i[2]][i] + - eqnmat[j][3]*vnlist[p3i[2]][i]; - return(ax); - -#undef u -#undef v -} - - freeverts() /* free all vertices */ { if (nvs) { - free((char *)vlist); + free((void *)vlist); nvs = 0; } if (nvts) { - free((char *)vtlist); + free((void *)vtlist); nvts = 0; } if (nvns) { - free((char *)vnlist); + free((void *)vnlist); nvns = 0; } } @@ -837,7 +664,7 @@ double x, y, z; if (nvs == 0) vlist = (FVECT *)malloc(CHUNKSIZ*sizeof(FVECT)); else - vlist = (FVECT *)realloc((char *)vlist, + vlist = (FVECT *)realloc((void *)vlist, (nvs+CHUNKSIZ)*sizeof(FVECT)); if (vlist == NULL) { fprintf(stderr, @@ -861,7 +688,7 @@ double x, y, z; if (nvns == 0) vnlist = (FVECT *)malloc(CHUNKSIZ*sizeof(FVECT)); else - vnlist = (FVECT *)realloc((char *)vnlist, + vnlist = (FVECT *)realloc((void *)vnlist, (nvns+CHUNKSIZ)*sizeof(FVECT)); if (vnlist == NULL) { fprintf(stderr, @@ -885,10 +712,10 @@ double x, y; { if (!(nvts%CHUNKSIZ)) { /* allocate next block */ if (nvts == 0) - vtlist = (FLOAT (*)[2])malloc(CHUNKSIZ*2*sizeof(FLOAT)); + vtlist = (RREAL (*)[2])malloc(CHUNKSIZ*2*sizeof(RREAL)); else - vtlist = (FLOAT (*)[2])realloc((char *)vtlist, - (nvts+CHUNKSIZ)*2*sizeof(FLOAT)); + vtlist = (RREAL (*)[2])realloc((void *)vtlist, + (nvts+CHUNKSIZ)*2*sizeof(RREAL)); if (vtlist == NULL) { fprintf(stderr, "Out of memory while allocating texture vertex %d\n", @@ -903,12 +730,10 @@ double x, y; } -syntax(fn, ln, er) /* report syntax error and exit */ -char *fn; -int ln; +syntax(er) /* report syntax error and exit */ char *er; { fprintf(stderr, "%s: Wavefront syntax error near line %d: %s\n", - fn, ln, er); + inpfile, lineno, er); exit(1); }