--- ray/src/cv/obj2rad.c 1994/06/15 19:06:04 2.14 +++ ray/src/cv/obj2rad.c 1994/06/22 12:35:59 2.15 @@ -17,16 +17,15 @@ static char SCCSid[] = "$SunId$ LBL"; #include "trans.h" +#include "tmesh.h" + #include -#define TCALNAME "tmesh.cal" /* triangle interp. file */ #define PATNAME "M-pat" /* mesh pattern name (reused) */ #define TEXNAME "M-nor" /* mesh texture name (reused) */ #define DEFOBJ "unnamed" /* default object name */ #define DEFMAT "white" /* default material name */ -#define ABS(x) ((x)>=0 ? (x) : -(x)) - #define pvect(v) printf("%18.12g %18.12g %18.12g\n",(v)[0],(v)[1],(v)[2]) FVECT *vlist; /* our vertex list */ @@ -36,11 +35,6 @@ int nvns; FLOAT (*vtlist)[2]; /* map vertex list */ int nvts; -typedef struct { - int ax; /* major axis */ - FLOAT tm[2][3]; /* transformation */ -} BARYCCM; - typedef int VNDX[3]; /* vertex index (point,map,normal) */ #define CHUNKSIZ 256 /* vertex allocation chunk size */ @@ -620,73 +614,6 @@ char *v1, *v2, *v3; pvect(vlist[v3i[0]]); return(1); -} - - -int -comp_baryc(bcm, v1, v2, v3) /* compute barycentric vectors */ -register BARYCCM *bcm; -FLOAT *v1, *v2, *v3; -{ - FLOAT *vt; - FVECT va, vab, vcb; - double d; - int ax0, ax1; - register int i, j; - /* compute major axis */ - for (i = 0; i < 3; i++) { - vab[i] = v1[i] - v2[i]; - vcb[i] = v3[i] - v2[i]; - } - fcross(va, vab, vcb); - bcm->ax = ABS(va[0]) > ABS(va[1]) ? 0 : 1; - bcm->ax = ABS(va[bcm->ax]) > ABS(va[2]) ? bcm->ax : 2; - ax0 = (bcm->ax + 1) % 3; - ax1 = (bcm->ax + 2) % 3; - for (j = 0; j < 2; j++) { - vab[0] = v1[ax0] - v2[ax0]; - vcb[0] = v3[ax0] - v2[ax0]; - vab[1] = v1[ax1] - v2[ax1]; - vcb[1] = v3[ax1] - v2[ax1]; - d = vcb[0]*vcb[0] + vcb[1]*vcb[1]; - if (d <= FTINY) - return(-1); - d = (vcb[0]*vab[0]+vcb[1]*vab[1])/d; - va[0] = vab[0] - vcb[0]*d; - va[1] = vab[1] - vcb[1]*d; - d = va[0]*va[0] + va[1]*va[1]; - if (d <= FTINY) - return(-1); - bcm->tm[j][0] = va[0] /= d; - bcm->tm[j][1] = va[1] /= d; - bcm->tm[j][2] = -(v2[ax0]*va[0]+v2[ax1]*va[1]); - /* rotate vertices */ - vt = v1; - v1 = v2; - v2 = v3; - v3 = vt; - } - return(0); -} - - -put_baryc(bcm, com, n) /* put barycentric coord. vectors */ -register BARYCCM *bcm; -register FLOAT com[][3]; -int n; -{ - double a, b; - register int i, j; - - printf("%d\t%d\n", 1+3*n, bcm->ax); - for (i = 0; i < n; i++) { - a = com[i][0] - com[i][2]; - b = com[i][1] - com[i][2]; - printf("%14.8f %14.8f %14.8f\n", - bcm->tm[0][0]*a + bcm->tm[1][0]*b, - bcm->tm[0][1]*a + bcm->tm[1][1]*b, - bcm->tm[0][2]*a + bcm->tm[1][2]*b + com[i][2]); - } }