--- ray/src/cv/obj2rad.c 1994/04/14 13:36:18 2.7 +++ ray/src/cv/obj2rad.c 1994/06/15 12:29:55 2.10 @@ -37,7 +37,10 @@ int nvns; FLOAT (*vtlist)[2]; /* map vertex list */ int nvts; -typedef FLOAT BARYCCM[3][4]; /* barycentric coordinate system */ +typedef struct { + int ax; /* major axis */ + FLOAT tm[2][3]; /* transformation */ +} BARYCCM; typedef int VNDX[3]; /* vertex index (point,map,normal) */ @@ -70,6 +73,8 @@ RULEHD *ourmapping = NULL; char *defmat = DEFMAT; /* default (starting) material name */ char *defobj = DEFOBJ; /* default (starting) object name */ +int flatten = 0; /* discard surface normal information */ + char *getmtl(), *getonm(); char mapname[128]; /* current picture file */ @@ -99,6 +104,9 @@ char *argv[]; case 'm': /* use custom mapfile */ ourmapping = getmapping(argv[++i], &qlist); break; + case 'f': /* flatten surfaces */ + flatten++; + break; default: goto userr; } @@ -125,7 +133,7 @@ char *argv[]; } exit(0); userr: - fprintf(stderr, "Usage: %s [-o obj][-m mapping][-n] [file.obj]\n", + fprintf(stderr, "Usage: %s [-o obj][-m mapping][-n][-f] [file.obj]\n", argv[0]); exit(1); } @@ -435,7 +443,7 @@ register char *vs; if (vi[0]-- > nvs) return(0); } else if (vi[0] < 0) { - vi[0] = nvs + vi[0]; + vi[0] += nvs; if (vi[0] < 0) return(0); } else @@ -449,7 +457,7 @@ register char *vs; if (vi[1]-- > nvts) return(0); } else if (vi[1] < 0) { - vi[1] = nvts + vi[1]; + vi[1] += nvts; if (vi[1] < 0) return(0); } else @@ -463,7 +471,7 @@ register char *vs; if (vi[2]-- > nvns) return(0); } else if (vi[2] < 0) { - vi[2] = nvns + vi[2]; + vi[2] += nvns; if (vi[2] < 0) return(0); } else @@ -472,7 +480,7 @@ register char *vs; } -nonplanar(ac, av) /* are vertices are non-planar? */ +nonplanar(ac, av) /* are vertices non-planar? */ register int ac; register char **av; { @@ -572,14 +580,14 @@ char *v1, *v2, *v3; if (!cvtndx(v1i, v1) || !cvtndx(v2i, v2) || !cvtndx(v3i, v3)) return(0); /* compute barycentric coordinates */ - texOK = (v1i[2]>=0 && v2i[2]>=0 && v3i[2]>=0); + texOK = !flatten && (v1i[2]>=0 && v2i[2]>=0 && v3i[2]>=0); #ifdef TEXMAPS patOK = mapname[0] && (v1i[1]>=0 && v2i[1]>=0 && v3i[1]>=0); #else patOK = 0; #endif if (texOK | patOK) - if (comp_baryc(bvecs, vlist[v1i[0]], vlist[v2i[0]], + if (comp_baryc(&bvecs, vlist[v1i[0]], vlist[v2i[0]], vlist[v3i[0]]) < 0) return(-1); /* put out texture (if any) */ @@ -587,8 +595,8 @@ char *v1, *v2, *v3; printf("\n%s texfunc %s\n", mod, TEXNAME); mod = TEXNAME; printf("4 dx dy dz %s\n", TCALNAME); - printf("0\n21\n"); - put_baryc(bvecs); + printf("0\n16 "); + put_baryc(&bvecs); printf("\t%14.12g %14.12g %14.12g\n", vnlist[v1i[2]][0], vnlist[v2i[2]][0], vnlist[v3i[2]][0]); @@ -605,8 +613,8 @@ char *v1, *v2, *v3; printf("\n%s colorpict %s\n", mod, PATNAME); mod = PATNAME; printf("7 noneg noneg noneg %s %s u v\n", mapname, TCALNAME); - printf("0\n18\n"); - put_baryc(bvecs); + printf("0\n13 "); + put_baryc(&bvecs); printf("\t%f %f %f\n", vtlist[v1i[1]][0], vtlist[v2i[1]][0], vtlist[v3i[1]][0]); printf("\t%f %f %f\n", vtlist[v1i[1]][1], @@ -626,33 +634,41 @@ char *v1, *v2, *v3; int comp_baryc(bcm, v1, v2, v3) /* compute barycentric vectors */ -register BARYCCM bcm; +register BARYCCM *bcm; FLOAT *v1, *v2, *v3; { FLOAT *vt; FVECT va, vab, vcb; double d; + int ax0, ax1; register int i, j; - - for (j = 0; j < 3; j++) { - for (i = 0; i < 3; i++) { - vab[i] = v1[i] - v2[i]; - vcb[i] = v3[i] - v2[i]; - } - d = DOT(vcb,vcb); + /* compute major axis */ + for (i = 0; i < 3; i++) { + vab[i] = v1[i] - v2[i]; + vcb[i] = v3[i] - v2[i]; + } + fcross(va, vab, vcb); + bcm->ax = ABS(va[0]) > ABS(va[1]) ? 0 : 1; + bcm->ax = ABS(va[bcm->ax]) > ABS(va[2]) ? bcm->ax : 2; + ax0 = (bcm->ax + 1) % 3; + ax1 = (bcm->ax + 2) % 3; + for (j = 0; j < 2; j++) { + vab[0] = v1[ax0] - v2[ax0]; + vcb[0] = v3[ax0] - v2[ax0]; + vab[1] = v1[ax1] - v2[ax1]; + vcb[1] = v3[ax1] - v2[ax1]; + d = vcb[0]*vcb[0] + vcb[1]*vcb[1]; if (d <= FTINY) return(-1); - d = DOT(vcb,vab)/d; - for (i = 0; i < 3; i++) - va[i] = vab[i] - vcb[i]*d; - d = DOT(va,va); + d = (vcb[0]*vab[0]+vcb[1]*vab[1])/d; + va[0] = vab[0] - vcb[0]*d; + va[1] = vab[1] - vcb[1]*d; + d = va[0]*va[0] + va[1]*va[1]; if (d <= FTINY) return(-1); - for (i = 0; i < 3; i++) { - va[i] /= d; - bcm[j][i] = va[i]; - } - bcm[j][3] = -DOT(v2,va); + bcm->tm[j][0] = va[0] /= d; + bcm->tm[j][1] = va[1] /= d; + bcm->tm[j][2] = -(v2[ax0]*va[0]+v2[ax1]*va[1]); /* rotate vertices */ vt = v1; v1 = v2; @@ -664,13 +680,13 @@ FLOAT *v1, *v2, *v3; put_baryc(bcm) /* put barycentric coord. vectors */ -register BARYCCM bcm; +register BARYCCM *bcm; { - register int i; - - for (i = 0; i < 3; i++) - printf("%14.8f %14.8f %14.8f %14.8f\n", - bcm[i][0], bcm[i][1], bcm[i][2], bcm[i][3]); + printf("\t%d\n", bcm->ax); + printf("%14.8f %14.8f %14.8f\n", + bcm->tm[0][0], bcm->tm[0][1], bcm->tm[0][2]); + printf("%14.8f %14.8f %14.8f\n", + bcm->tm[1][0], bcm->tm[1][1], bcm->tm[1][2]); } @@ -792,7 +808,7 @@ register VNDX p0i, p1i, p2i, p3i; #ifdef TEXMAPS /* also check for texture indices */ #endif - if (!(p0i[2]>=0 && p1i[2]>=0 && p2i[2]>=0 && p3i[2]>=0)) + if (flatten || !(p0i[2]>=0 && p1i[2]>=0 && p2i[2]>=0 && p3i[2]>=0)) return(-1); /* find dominant axis */ VCOPY(v1, vnlist[p0i[2]]);