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root/radiance/ray/src/cv/mgflib/vect.h
Revision: 1.2
Committed: Fri Feb 28 20:11:30 2003 UTC (21 years, 2 months ago) by greg
Content type: text/plain
Branch: MAIN
CVS Tags: rad3R5
Changes since 1.1: +1 -4 lines
Log Message:
Updates for 3.5 release

File Contents

# Content
1 /* RCSid: $Id$ */
2 #ifndef __VECT_H
3 #define __VECT_H
4
5 #include <stdio.h>
6
7 typedef float Vector[3];
8
9 #define X 0
10 #define Y 1
11 #define Z 2
12
13 /* Transformation matrix */
14 typedef float Matrix[4][4];
15
16 void vect_init (Vector v, float x, float y, float z);
17 void vect_copy (Vector v1, Vector v2);
18 int vect_equal (Vector v1, Vector v2);
19 void vect_add (Vector v1, Vector v2, Vector v3);
20 void vect_sub (Vector v1, Vector v2, Vector v3);
21 void vect_scale (Vector v1, Vector v2, float k);
22 float vect_mag (Vector v);
23 void vect_normalize (Vector v);
24 float vect_dot (Vector v1, Vector v2);
25 void vect_cross (Vector v1, Vector v2, Vector v3);
26 void vect_min (Vector v1, Vector v2, Vector v3);
27 void vect_max (Vector v1, Vector v2, Vector v3);
28 float vect_angle (Vector v1, Vector v2);
29 void vect_print (FILE *f, Vector v, int dec, char sep);
30 void vect_rotate (Vector v1, Vector v2, int axis, float angle);
31 void vect_axis_rotate (Vector v1, Vector v2, Vector axis, float angle);
32 void mat_identity (Matrix mat);
33 void mat_copy (Matrix mat1, Matrix mat2);
34 void mat_rotate (Matrix mat1, Matrix mat2, int axis, float angle);
35 void mat_axis_rotate (Matrix mat1, Matrix mat2, Vector axis, float angle);
36 void mat_mult (Matrix mat1, Matrix mat2, Matrix mat3);
37 void vect_transform (Vector v1, Vector v2, Matrix mat);
38 void mat_decode (Matrix mat, Vector scale, Vector shear, Vector rotate, Vector
39 transl);
40 float mat_inv (Matrix mat1, Matrix mat2);
41
42 #endif