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root/radiance/ray/src/cv/bsdfrep.h
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Comparing ray/src/cv/bsdfrep.h (file contents):
Revision 2.13 by greg, Thu Mar 6 00:40:37 2014 UTC vs.
Revision 2.22 by greg, Fri Aug 22 05:38:44 2014 UTC

# Line 5 | Line 5
5   *      G. Ward
6   */
7  
8 + #ifndef _BSDFREP_H_
9 + #define _BSDFREP_H_
10 +
11   #include "bsdf.h"
12  
13 < #define DEBUG           1
13 > #ifdef __cplusplus
14 > extern "C" {
15 > #endif
16  
17   #ifndef GRIDRES
18   #define GRIDRES         (1<<8)          /* grid resolution per side */
# Line 16 | Line 21
21   #define ANG2R(r)        (int)((r)*((1<<16)/M_PI))
22   #define R2ANG(c)        (((c)+.5)*(M_PI/(1<<16)))
23  
24 < typedef struct {
25 <        float           vsum;           /* DSF sum */
26 <        unsigned int    nval;           /* number of values in sum */
27 <        unsigned short  crad;           /* radius (coded angle) */
24 >                                        /* moderated cosine factor */
25 > #define COSF(z)         (fabs(z)*0.98 + 0.02)
26 >
27 > typedef union {
28 >        struct {
29 >                float           v;              /* DSF sum */
30 >                unsigned int    n;              /* number of values in sum */
31 >        }       sum;                    /* sum for averaging */
32 >        float   val[2];                 /* comparison values */
33   } GRIDVAL;                      /* grid value */
34  
35   typedef struct {
# Line 83 | Line 93 | extern unsigned long   bsdf_hist[HISTLEN];
93  
94                                  /* BSDF value for boundary regions */
95   extern double           bsdf_min;
96 + extern double           bsdf_spec_peak;
97 + extern double           bsdf_spec_rad;
98  
99                                  /* processed incident DSF measurements */
100   extern RBFNODE          *dsf_list;
# Line 141 | Line 153 | extern void            ovec_from_pos(FVECT vec, int xpos, int yp
153   /* Compute grid position from normalized input/output vector */
154   extern void             pos_from_vec(int pos[2], const FVECT vec);
155  
156 < /* Evaluate RBF for DSF at the given normalized outgoing direction */
156 > /* Evaluate BSDF at the given normalized outgoing direction */
157   extern double           eval_rbfrep(const RBFNODE *rp, const FVECT outvec);
158  
159   /* Insert a new directional scattering function in our global list */
# Line 186 | Line 198 | extern void            build_mesh(void);
198   /* Find edge(s) for interpolating the given vector, applying symmetry */
199   extern int              get_interp(MIGRATION *miga[3], FVECT invec);
200  
201 + /* Return single-lobe specular RBF for the given incident direction */
202 + extern RBFNODE *        def_rbf_spec(const FVECT invec);
203 +
204   /* Advect and allocate new RBF along edge (internal call) */
205   extern RBFNODE *        e_advect_rbf(const MIGRATION *mig,
206                                          const FVECT invec, int lobe_lim);
207  
208 + /* Compute distance between two RBF lobes (internal call) */
209 + extern double           lobe_distance(RBFVAL *rbf1, RBFVAL *rbf2);
210 +
211 + /* Compute mass transport plan (internal call) */
212 + extern void             plan_transport(MIGRATION *mig);
213 +
214   /* Partially advect between recorded incident angles and allocate new RBF */
215   extern RBFNODE *        advect_rbf(const FVECT invec, int lobe_lim);
216 +
217 + #ifdef __cplusplus
218 + }
219 + #endif
220 + #endif  /* _BSDFREP_H_ */

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