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root/radiance/ray/src/cv/bsdfrbf.c
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Comparing ray/src/cv/bsdfrbf.c (file contents):
Revision 2.14 by greg, Mon Oct 21 22:03:03 2013 UTC vs.
Revision 2.15 by greg, Fri Nov 8 23:32:54 2013 UTC

# Line 147 | Line 147 | smooth_region(int x0, int x1, int y0, int y1)
147                          xvec[2] += z;
148                  }
149          rMtx[1][0] = rMtx[0][1];
150 +        rMtx[2][0] = rMtx[0][2];
151          rMtx[2][1] = rMtx[1][2];
152          nvs = rMtx[2][2];
153          if (SDinvXform(rMtx, rMtx) != SDEnone)

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