#ifndef lint static const char RCSid[] = "$Id: bsdf2rad.c,v 2.1 2013/10/22 04:29:27 greg Exp $"; #endif /* * Plot 3-D BSDF output based on scattering interpolant representation */ #define _USE_MATH_DEFINES #include #include #include #include "bsdfrep.h" const float colarr[6][3] = { .7, 1., .7, 1., .7, .7, .7, .7, 1., 1., .5, 1., 1., 1., .5, .5, 1., 1. }; char *progname; /* Produce a Radiance model plotting the indicated incident direction(s) */ int main(int argc, char *argv[]) { char buf[128]; FILE *fp; RBFNODE *rbf; double bsdf, min_log; FVECT dir; int i, j, n; progname = argv[0]; if (argc < 4) { fprintf(stderr, "Usage: %s bsdf.sir theta1 phi1 .. > output.rad\n", argv[0]); return(1); } /* load input */ if ((fp = fopen(argv[1], "rb")) == NULL) { fprintf(stderr, "%s: cannot open BSDF interpolant '%s'\n", argv[0], argv[1]); return(1); } if (!load_bsdf_rep(fp)) return(1); fclose(fp); min_log = log(bsdf_min*.5); /* output surface(s) */ for (n = 0; (n < 6) & (2*n+3 < argc); n++) { printf("void trans tmat\n0\n0\n7 %f %f %f .04 .04 .9 1\n", colarr[n][0], colarr[n][1], colarr[n][2]); fflush(stdout); sprintf(buf, "gensurf tmat bsdf - - - %d %d", GRIDRES-1, GRIDRES-1); fp = popen(buf, "w"); if (fp == NULL) { fprintf(stderr, "%s: cannot open '| %s'\n", argv[0], buf); return(1); } dir[2] = sin((M_PI/180.)*atof(argv[2*n+2])); dir[0] = dir[2] * cos((M_PI/180.)*atof(argv[2*n+3])); dir[1] = dir[2] * sin((M_PI/180.)*atof(argv[2*n+3])); dir[2] = input_orient * sqrt(1. - dir[2]*dir[2]); fprintf(stderr, "Computing DSF for incident direction (%.1f,%.1f)\n", get_theta180(dir), get_phi360(dir)); rbf = advect_rbf(dir, 15000); if (rbf == NULL) fputs("NULL RBF\n", stderr); else fprintf(stderr, "Hemispherical reflectance: %.3f\n", rbf->vtotal); for (i = 0; i < GRIDRES; i++) for (j = 0; j < GRIDRES; j++) { ovec_from_pos(dir, i, j); bsdf = eval_rbfrep(rbf, dir) / (output_orient*dir[2]); bsdf = log(bsdf) - min_log; fprintf(fp, "%.8e %.8e %.8e\n", dir[0]*bsdf, dir[1]*bsdf, dir[2]*bsdf); } if (rbf != NULL) free(rbf); if (pclose(fp)) return(1); } return(0); }