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Revision: 2.7
Committed: Sat Feb 22 02:07:23 2003 UTC (21 years, 5 months ago) by greg
Branch: MAIN
CVS Tags: rad5R4, rad5R2, rad4R2P2, rad5R0, rad5R1, rad3R7P2, rad3R7P1, rad4R2, rad4R1, rad4R0, rad3R5, rad3R6, rad3R6P1, rad3R8, rad3R9, rad4R2P1, rad5R3, HEAD
Changes since 2.6: +1 -1 lines
Log Message:
Changes and check-in for 3.5 release
Includes new source files and modifications not recorded for many years
See ray/doc/notes/ReleaseNotes for notes between 3.1 and 3.5 release

File Contents

# Content
2 SCCSid "@(#)README 2.6 8/25/95 LBL"
4 This directory contains translator programs between other scene modeling
5 languages and Radiance.
7 tmesh.h triangle mesh (barycentric coordinate) definitions
8 trans.h translator definitions
9 arch2rad.c convert Architrion file to Radiance
10 ies2rad.c convert IES luminaire data to Radiance description
11 default lookup table associating lamp types with colors
12 lampcolor.c program to convert lamp color from table and compute radiance
13 mgf2meta.c program to convert from MGF language to metafile 2-d graphics
14 mgf2rad.c convert Material and Geometry Format to Radiance scene
15 nff2rad.c convert Neutral File Format input to Radiance scene description
16 obj2rad.c convert from Wavefront's .obj format to Radiance
17 rad2mgf.c convert from Radiance to MGF language
18 thf2rad.c convert GDS things file to Radiance scene description
19 thf2rad2.c modified thf2rad with different cylinder end caps
20 tmesh.c triangle mesh (barycentric coordinate) routines
21 tmesh2rad.c converts from non-standard triangle mesh to Radiance
22 trans.c translator utilities
23 function file for light sources from ies2rad
24 computes tilt factor for ies2rad
25 interpolates triangle surface normal using barycentric mapping