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greg | 
1.1 | 
                MODEL CONVERTER PROGRAMS | 
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                SCCSid "$SunId$ LBL" | 
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This directory contains translator programs between other scene modeling | 
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languages and Radiance. | 
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greg | 
2.4 | 
tmesh.h         triangle mesh (barycentric coordinate) definitions | 
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greg | 
1.1 | 
trans.h         translator definitions | 
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arch2rad.c      convert Architrion file to Radiance | 
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ies2rad.c       convert IES luminaire data to Radiance description | 
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lampcolor.c     program to convert lamp color from table and compute radiance | 
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greg | 
2.4 | 
mgf2rad.c       convert Material and Geometry Format to Radiance scene | 
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greg | 
1.1 | 
nff2rad.c       convert Neutral File Format input to Radiance scene description | 
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greg | 
2.3 | 
obj2rad.c       convert from Wavefront's .obj format to Radiance | 
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greg | 
1.1 | 
thf2rad.c       convert GDS things file to Radiance scene description | 
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thf2rad2.c      modified thf2rad with different cylinder end caps | 
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greg | 
2.4 | 
tmesh.c         triangle mesh (barycentric coordinate) routines | 
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greg | 
2.3 | 
tmesh2rad.c     converts from non-standard triangle mesh to Radiance | 
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greg | 
1.1 | 
trans.c         translator utilities | 
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greg | 
2.5 | 
source.cal      function file for light sources from ies2rad | 
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tilt.cal        computes tilt factor for ies2rad | 
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tmesh.cal       interpolates triangle surface normal using barycentric mapping | 
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lamp.tab        default lookup table associating lamp types with colors |