51 |
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#define VIEWSTR "VIEW=" |
52 |
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#define VIEWSTRL 5 |
53 |
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54 |
+ |
/* return values/flags for viewloc() */ |
55 |
+ |
#define VL_BAD 0 /* illegal position (i.e. origin) */ |
56 |
+ |
#define VL_GOOD 0x1 /* result is valid */ |
57 |
+ |
#define VL_BEHIND 0x2 /* world point is behind fore plane */ |
58 |
+ |
#define VL_OUTSIDE 0x4 /* world point is outside frustum */ |
59 |
+ |
#define VL_BEYOND 0x8 /* point is beyond aft clipping plane */ |
60 |
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61 |
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extern char *setview(VIEW *v); |
62 |
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extern void normaspect(double va, double *ap, int *xp, int *yp); |
63 |
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extern double viewray(FVECT orig, FVECT direc, VIEW *v, double x, double y); |
64 |
+ |
extern int jitteraperture(FVECT orig, FVECT direc, VIEW *v, double dia); |
65 |
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extern int viewloc(FVECT ip, VIEW *v, FVECT p); |
66 |
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extern void pix2loc(RREAL loc[2], RESOLU *rp, int px, int py); |
67 |
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extern void loc2pix(int pp[2], RESOLU *rp, double lx, double ly); |