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root/radiance/ray/src/common/view.h
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Comparing ray/src/common/view.h (file contents):
Revision 2.17 by greg, Tue Jan 18 00:33:16 2005 UTC vs.
Revision 2.20 by greg, Fri Apr 27 05:00:29 2018 UTC

# Line 19 | Line 19 | extern "C" {
19   #define  VT_PAR         'l'             /* parallel */
20   #define  VT_ANG         'a'             /* angular fisheye */
21   #define  VT_HEM         'h'             /* hemispherical fisheye */
22 + #define  VT_PLS         's'             /* planispheric fisheye */
23   #define  VT_CYL         'c'             /* cylindrical panorama */
24  
25   typedef struct {
# Line 50 | Line 51 | extern VIEW  stdview;
51   #define  VIEWSTR        "VIEW="
52   #define  VIEWSTRL       5
53  
54 +                                /* return values/flags for viewloc() */
55 + #define VL_BAD          0               /* illegal position (i.e. origin) */
56 + #define VL_GOOD         0x1             /* result is valid */
57 + #define VL_BEHIND       0x2             /* world point is behind fore plane */
58 + #define VL_OUTSIDE      0x4             /* world point is outside frustum */
59 + #define VL_BEYOND       0x8             /* point is beyond aft clipping plane */
60  
61   extern char     *setview(VIEW *v);
62   extern void     normaspect(double va, double *ap, int *xp, int *yp);
63   extern double   viewray(FVECT orig, FVECT direc, VIEW *v, double x, double y);
64 < extern void     viewloc(FVECT ip, VIEW *v, FVECT p);
64 > extern int      viewloc(FVECT ip, VIEW *v, FVECT p);
65   extern void     pix2loc(RREAL loc[2], RESOLU *rp, int px, int py);
66   extern void     loc2pix(int pp[2], RESOLU *rp, double lx, double ly);
67   extern int      getviewopt(VIEW *v, int ac, char *av[]);

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