| 19 |
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#define VT_PAR 'l' /* parallel */ |
| 20 |
|
#define VT_ANG 'a' /* angular fisheye */ |
| 21 |
|
#define VT_HEM 'h' /* hemispherical fisheye */ |
| 22 |
+ |
#define VT_PLS 's' /* planispheric fisheye */ |
| 23 |
|
#define VT_CYL 'c' /* cylindrical panorama */ |
| 24 |
|
|
| 25 |
|
typedef struct { |
| 27 |
|
FVECT vp; /* view origin */ |
| 28 |
|
FVECT vdir; /* view direction */ |
| 29 |
|
FVECT vup; /* view up */ |
| 30 |
+ |
double vdist; /* view distance */ |
| 31 |
|
double horiz; /* horizontal view size */ |
| 32 |
|
double vert; /* vertical view size */ |
| 33 |
|
double hoff; /* horizontal image offset */ |
| 45 |
|
#define viewaspect(v) sqrt((v)->vn2/(v)->hn2) |
| 46 |
|
|
| 47 |
|
#define STDVIEW {VT_PER,{0.,0.,0.},{0.,1.,0.},{0.,0.,1.}, \ |
| 48 |
< |
45.,45.,0.,0.,0.,0., \ |
| 48 |
> |
1.,45.,45.,0.,0.,0.,0., \ |
| 49 |
|
{0.,0.,0.},{0.,0.,0.},0.,0.} |
| 50 |
|
|
| 51 |
|
#define VIEWSTR "VIEW=" |