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/* |
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* view.h - header file for image generation. |
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* |
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* Include after stdio.h and fvect.h |
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* Include after stdio.h and rtmath.h |
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* Includes resolu.h |
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*/ |
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#ifndef _RAD_VIEW_H_ |
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#define _RAD_VIEW_H_ |
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#include <time.h> |
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#include "resolu.h" |
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#ifdef __cplusplus |
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#define VT_PAR 'l' /* parallel */ |
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#define VT_ANG 'a' /* angular fisheye */ |
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#define VT_HEM 'h' /* hemispherical fisheye */ |
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#define VT_PLS 's' /* planispheric fisheye */ |
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#define VT_CYL 'c' /* cylindrical panorama */ |
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typedef struct { |
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FVECT vp; /* view origin */ |
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FVECT vdir; /* view direction */ |
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FVECT vup; /* view up */ |
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double vdist; /* view distance */ |
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double horiz; /* horizontal view size */ |
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double vert; /* vertical view size */ |
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double hoff; /* horizontal image offset */ |
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#define viewaspect(v) sqrt((v)->vn2/(v)->hn2) |
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#define STDVIEW {VT_PER,{0.,0.,0.},{0.,1.,0.},{0.,0.,1.}, \ |
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45.,45.,0.,0.,0.,0., \ |
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1.,45.,45.,0.,0.,0.,0., \ |
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{0.,0.,0.},{0.,0.,0.},0.,0.} |
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#define VIEWSTR "VIEW=" |
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#define VIEWSTRL 5 |
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/* return values/flags for viewloc() */ |
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#define VL_BAD 0 /* illegal position (i.e. origin) */ |
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#define VL_GOOD 0x1 /* result is valid */ |
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#define VL_BEHIND 0x2 /* world point is behind fore plane */ |
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#define VL_OUTSIDE 0x4 /* world point is outside frustum */ |
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#define VL_BEYOND 0x8 /* point is beyond aft clipping plane */ |
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extern char *setview(VIEW *v); |
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extern char *cropview(VIEW *v, double x0, double y0, double x1, double y1); |
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extern void normaspect(double va, double *ap, int *xp, int *yp); |
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extern double viewray(FVECT orig, FVECT direc, VIEW *v, double x, double y); |
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extern void viewloc(FVECT ip, VIEW *v, FVECT p); |
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extern int jitteraperture(FVECT orig, FVECT direc, VIEW *v, double dia); |
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extern int viewloc(FVECT ip, VIEW *v, FVECT p); |
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extern void pix2loc(RREAL loc[2], RESOLU *rp, int px, int py); |
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extern void loc2pix(int pp[2], RESOLU *rp, double lx, double ly); |
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extern int getviewopt(VIEW *v, int ac, char *av[]); |