/* Copyright (c) 1998 Silicon Graphics, Inc. */ /* SCCSid "$SunId$ SGI" */ /* * Private header file for tone mapping routines. */ #undef NOPROTO #define NOPROTO 1 #ifndef MEM_PTR #define MEM_PTR char * #endif #include "color.h" #include "tonemap.h" /* required constants */ #ifndef M_LN2 #define M_LN2 0.69314718055994530942 #endif #ifndef M_LN10 #define M_LN10 2.30258509299404568402 #endif /* minimum values and defaults */ #define MINGAM 0.75 #define DEFGAM 2.2 #define MINLDDYN 2. #define DEFLDDYN 32. #define MINLDMAX 1. #define DEFLDMAX 100. #define BRT2SCALE ((int)(M_LN2*TM_BRTSCALE+.5)) #define HISTEP 8 /* steps in BRTSCALE for each bin */ #define MINBRT (-16*TM_BRTSCALE) /* minimum usable brightness */ #define MINLUM (1.125352e-7) /* tmLuminance(MINBRT) */ #define LMESLOWER (5.62e-3) /* lower mesopic limit */ #define LMESUPPER (5.62) /* upper mesopic limit */ #if (TM_BRTSCALE==128) #define BMESLOWER (-663) /* encoded LMESLOWER */ #define BMESUPPER (221) /* encoded LMESUPPER */ #else #define BMESLOWER ((int)(-5.18*TM_BRTSCALE-.5)) #define BMESUPPER ((int)(1.73*TM_BRTSCALE+.5)) #endif #ifndef int4 #define int4 int /* assume 32-bit integers */ #endif /* approximate scotopic lum. */ #define SCO_rf 0.062 #define SCO_gf 0.608 #define SCO_bf 0.330 #define scotlum(c) (SCO_rf*(c)[RED] + SCO_gf*(c)[GRN] + SCO_bf*(c)[BLU]) #define normscot(c) ( ( (int4)(SCO_rf*256.+.5)*(c)[RED] + \ (int4)(SCO_gf*256.+.5)*(c)[GRN] + \ (int4)(SCO_bf*256.+.5)*(c)[BLU] ) >> 8 ) #ifndef malloc MEM_PTR malloc(); MEM_PTR calloc(); #endif extern int tmErrorReturn(); #define returnErr(code) return(tmErrorReturn(funcName,code)) #define returnOK return(TM_E_OK) #define FEQ(a,b) ((a) < (b)+1e-5 && (b) < (a)+1e-5) #define PRIMEQ(p1,p2) (FEQ((p1)[0][0],(p2)[0][0])&&FEQ((p1)[0][1],(p2)[0][2])\ &&FEQ((p1)[1][0],(p2)[1][0])&&FEQ((p1)[1][1],(p2)[1][2])\ &&FEQ((p1)[2][0],(p2)[2][0])&&FEQ((p1)[2][1],(p2)[2][2])\ &&FEQ((p1)[3][0],(p2)[3][0])&&FEQ((p1)[3][1],(p2)[3][2]))