--- ray/src/common/tmesh.cal 2003/03/10 19:38:19 2.1 +++ ray/src/common/tmesh.cal 2004/03/11 23:16:01 2.2 @@ -1,4 +1,4 @@ -{ RCSid: $Id: tmesh.cal,v 2.1 2003/03/10 19:38:19 greg Exp $ } +{ RCSid: $Id: tmesh.cal,v 2.2 2004/03/11 23:16:01 greg Exp $ } { Interpolate triangle-mesh values using barycentric coordinates. @@ -19,6 +19,6 @@ nf = 1/sqrt(v1*v1 + v2*v2 + v3*v3); dx = v1*nf - Nx; dy = v2*nf - Ny; dz = v3*nf - Nz; - { Lookup table index } -u = v1; -v = v2; + { Tiled texture coordinates } +u = frac(v1); +v = frac(v2);