# | Line 19 | Line 19 | nf = 1/sqrt(v1*v1 + v2*v2 + v3*v3); | |
---|---|---|
19 | dx = v1*nf - Nx; | |
20 | dy = v2*nf - Ny; | |
21 | dz = v3*nf - Nz; | |
22 | < | { Lookup table index } |
23 | < | u = v1; |
24 | < | v = v2; |
22 | > | { Tiled texture coordinates } |
23 | > | u = frac(v1); |
24 | > | v = frac(v2); |
– | Removed lines |
+ | Added lines |
< | Changed lines |
> | Changed lines |