#ifndef lint static const char RCSid[] = "$Id: sceneio.c,v 2.4 2003/06/26 00:58:09 schorsch Exp $"; #endif /* * Portable, binary Radiance i/o routines. * * Called from octree and mesh i/o routines. */ #include "copyright.h" #include "standard.h" #include "octree.h" #include "object.h" #include "otypes.h" static OBJECT object0; /* zeroeth object */ static short otypmap[NUMOTYPE+32]; /* object type map */ static int getobj(fp, objsiz) /* get next object */ FILE *fp; int objsiz; { char sbuf[MAXSTR]; int obj; register int i; register long m; register OBJREC *objp; i = getint(1, fp); if (i == -1) return(OVOID); /* terminator */ if ((obj = newobject()) == OVOID) error(SYSTEM, "out of object space"); objp = objptr(obj); if ((objp->otype = otypmap[i]) < 0) error(USER, "reference to unknown type"); if ((m = getint(objsiz, fp)) != OVOID) { m += object0; if ((OBJECT)m != m) error(INTERNAL, "too many objects in getobj"); } objp->omod = m; objp->oname = savqstr(getstr(sbuf, fp)); if ((objp->oargs.nsargs = getint(2, fp)) > 0) { objp->oargs.sarg = (char **)malloc (objp->oargs.nsargs*sizeof(char *)); if (objp->oargs.sarg == NULL) goto memerr; for (i = 0; i < objp->oargs.nsargs; i++) objp->oargs.sarg[i] = savestr(getstr(sbuf, fp)); } else objp->oargs.sarg = NULL; #ifdef IARGS if ((objp->oargs.niargs = getint(2, fp)) > 0) { objp->oargs.iarg = (long *)malloc (objp->oargs.niargs*sizeof(long)); if (objp->oargs.iarg == NULL) goto memerr; for (i = 0; i < objp->oargs.niargs; i++) objp->oargs.iarg[i] = getint(4, fp); } else objp->oargs.iarg = NULL; #endif if ((objp->oargs.nfargs = getint(2, fp)) > 0) { objp->oargs.farg = (RREAL *)malloc (objp->oargs.nfargs*sizeof(RREAL)); if (objp->oargs.farg == NULL) goto memerr; for (i = 0; i < objp->oargs.nfargs; i++) objp->oargs.farg[i] = getflt(fp); } else objp->oargs.farg = NULL; if (feof(fp)) error(SYSTEM, "unexpected EOF in getobj"); /* initialize */ objp->os = NULL; /* insert */ insertobject(obj); return(obj); memerr: error(SYSTEM, "out of memory in getobj"); return 0; /* pro forma return */ } void readscene(fp, objsiz) /* read binary scene description */ FILE *fp; int objsiz; { char sbuf[32]; int i; /* record starting object */ object0 = nobjects; /* read type map */ for (i = 0; getstr(sbuf, fp) != NULL && sbuf[0]; i++) if ((otypmap[i] = otype(sbuf)) < 0) { sprintf(errmsg, "unknown object type \"%s\"", sbuf); error(WARNING, errmsg); } /* read objects */ while (getobj(fp, objsiz) != OVOID) ; } static void putobj(o, fp) /* write out object */ FILE *fp; register OBJREC *o; { register int i; if (o == NULL) { /* terminator */ putint(-1L, 1, fp); return; } putint((long)o->otype, 1, fp); putint((long)o->omod, sizeof(OBJECT), fp); putstr(o->oname, fp); putint((long)o->oargs.nsargs, 2, fp); for (i = 0; i < o->oargs.nsargs; i++) putstr(o->oargs.sarg[i], fp); #ifdef IARGS putint((long)o->oargs.niargs, 2, fp); for (i = 0; i < o->oargs.niargs; i++) putint((long)o->oargs.iarg[i], 4, fp); #endif putint((long)o->oargs.nfargs, 2, fp); for (i = 0; i < o->oargs.nfargs; i++) putflt(o->oargs.farg[i], fp); } void writescene(firstobj, nobjs, fp) /* write binary scene description */ int firstobj, nobjs; FILE *fp; { int i; /* write out type list */ for (i = 0; i < NUMOTYPE; i++) putstr(ofun[i].funame, fp); putstr("", fp); /* write objects */ for (i = firstobj; i < firstobj+nobjs; i++) putobj(objptr(i), fp); putobj(NULL, fp); /* terminator */ if (ferror(fp)) error(SYSTEM, "write error in writescene"); }