64 |
|
objp->oargs.iarg = NULL; |
65 |
|
#endif |
66 |
|
if ((objp->oargs.nfargs = getint(2, fp)) > 0) { |
67 |
< |
objp->oargs.farg = (FLOAT *)malloc |
68 |
< |
(objp->oargs.nfargs*sizeof(FLOAT)); |
67 |
> |
objp->oargs.farg = (RREAL *)malloc |
68 |
> |
(objp->oargs.nfargs*sizeof(RREAL)); |
69 |
|
if (objp->oargs.farg == NULL) |
70 |
|
goto memerr; |
71 |
|
for (i = 0; i < objp->oargs.nfargs; i++) |
81 |
|
return(obj); |
82 |
|
memerr: |
83 |
|
error(SYSTEM, "out of memory in getobj"); |
84 |
+ |
return 0; /* pro forma return */ |
85 |
|
} |
86 |
|
|
87 |
|
|
137 |
|
|
138 |
|
void |
139 |
|
writescene(firstobj, nobjs, fp) /* write binary scene description */ |
140 |
< |
OBJECT firstobj, nobjs; |
140 |
> |
int firstobj, nobjs; |
141 |
|
FILE *fp; |
142 |
|
{ |
143 |
|
int i; |