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root/radiance/ray/src/common/rglsurf.c
Revision: 3.5
Committed: Tue Feb 25 02:47:22 2003 UTC (21 years, 2 months ago) by greg
Content type: text/plain
Branch: MAIN
CVS Tags: rad3R5
Changes since 3.4: +1 -56 lines
Log Message:
Replaced inline copyright notice with #include "copyright.h"

File Contents

# User Rev Content
1 gwlarson 3.1 #ifndef lint
2 greg 3.4 static const char RCSid[] = "$Id$";
3 gwlarson 3.1 #endif
4     /*
5     * Convert Radiance -> OpenGL surfaces.
6     */
7    
8 greg 3.5 #include "copyright.h"
9 greg 3.4
10 gwlarson 3.1 #include "radogl.h"
11    
12     #ifndef NSLICES
13     #define NSLICES 18 /* number of quadric slices */
14     #endif
15     #ifndef NSTACKS
16     #define NSTACKS 10 /* number of quadric stacks */
17     #endif
18    
19     MATREC *curmat = NULL; /* current material */
20    
21     static int curpolysize = 0; /* outputting triangles/quads */
22    
23     static GLUquadricObj *gluqo; /* shared quadric object */
24     static GLUtesselator *gluto; /* shared tessallation object */
25    
26     static char *glu_rout = "unk"; /* active GLU routine */
27    
28     #define NOPOLY() if (curpolysize) {glEnd(); curpolysize = 0;} else
29    
30    
31 greg 3.4 void
32 gwlarson 3.1 setmaterial(mp, cent, ispoly) /* prepare for new material */
33     register MATREC *mp;
34     FVECT cent;
35     int ispoly;
36     {
37     if (mp != curmat && domats) {
38     NOPOLY();
39     domatobj(curmat = mp, cent);
40     } else if (!ispoly)
41     NOPOLY();
42     }
43    
44    
45     double
46     polyarea(cent, norm, n, v) /* compute polygon area & normal */
47     FVECT cent, norm; /* returned center and normal */
48     int n; /* number of vertices */
49     register FVECT v[]; /* vertex list */
50     {
51     FVECT v1, v2, v3;
52     double d;
53     register int i;
54    
55     norm[0] = norm[1] = norm[2] = 0.;
56     v1[0] = v[1][0] - v[0][0];
57     v1[1] = v[1][1] - v[0][1];
58     v1[2] = v[1][2] - v[0][2];
59     for (i = 2; i < n; i++) {
60     v2[0] = v[i][0] - v[0][0];
61     v2[1] = v[i][1] - v[0][1];
62     v2[2] = v[i][2] - v[0][2];
63     fcross(v3, v1, v2);
64     norm[0] += v3[0];
65     norm[1] += v3[1];
66     norm[2] += v3[2];
67     VCOPY(v1, v2);
68     }
69     if (cent != NULL) { /* compute center also */
70     cent[0] = cent[1] = cent[2] = 0.;
71     for (i = n; i--; ) {
72     cent[0] += v[i][0];
73     cent[1] += v[i][1];
74     cent[2] += v[i][2];
75     }
76     d = 1./n;
77     cent[0] *= d; cent[1] *= d; cent[2] *= d;
78     }
79     return(normalize(norm)*.5);
80     }
81    
82    
83 greg 3.4 static void
84 gwlarson 3.2 glu_error(en) /* report an error as a warning */
85 gwlarson 3.1 GLenum en;
86     {
87     sprintf(errmsg, "GLU error %s: %s", glu_rout, gluErrorString(en));
88     error(WARNING, errmsg);
89     }
90    
91    
92 gwlarson 3.3 static void
93     myCombine(coords, vertex_data, weight, dataOut)
94     register GLdouble coords[3];
95     GLdouble *vertex_data[4];
96     GLfloat weight[4];
97     GLdouble **dataOut;
98     {
99     register GLdouble *newvert;
100    
101     newvert = (GLdouble *)malloc(3*sizeof(GLdouble));
102     if (newvert == NULL)
103     error(SYSTEM, "out of memory in myCombine");
104     VCOPY(newvert, coords); /* no data, just coordinates */
105     *dataOut = newvert;
106     }
107    
108    
109 gwlarson 3.1 static
110     newtess() /* allocate GLU tessellation object */
111     {
112     if ((gluto = gluNewTess()) == NULL)
113     error(INTERNAL, "gluNewTess failed");
114 greg 3.4 gluTessCallback(gluto, GLU_TESS_BEGIN, (_GLUfuncptr)glBegin);
115     gluTessCallback(gluto, GLU_TESS_VERTEX, (_GLUfuncptr)glVertex3dv);
116 gwlarson 3.1 gluTessCallback(gluto, GLU_TESS_END, glEnd);
117 gwlarson 3.3 gluTessCallback(gluto, GLU_TESS_COMBINE, myCombine);
118 gwlarson 3.1 gluTessCallback(gluto, GLU_TESS_ERROR, glu_error);
119     gluTessProperty(gluto, GLU_TESS_WINDING_RULE, GLU_TESS_WINDING_NONZERO);
120     }
121    
122    
123     static
124     newquadric() /* allocate GLU quadric structure */
125     {
126     if ((gluqo = gluNewQuadric()) == NULL)
127     error(INTERNAL, "gluNewQuadric failed");
128     gluQuadricDrawStyle(gluqo, GLU_FILL);
129     gluQuadricCallback(gluqo, GLU_ERROR, glu_error);
130     }
131    
132    
133 greg 3.4 int
134 gwlarson 3.1 o_face(o) /* convert a face */
135     register OBJREC *o;
136     {
137     double area;
138     FVECT norm, cent;
139     register int i;
140    
141     if (o->oargs.nfargs < 9 | o->oargs.nfargs % 3)
142     objerror(o, USER, "bad # real arguments");
143     area = polyarea(cent, norm, o->oargs.nfargs/3, (FVECT *)o->oargs.farg);
144     if (area <= FTINY)
145     return;
146     if (dolights) /* check for source */
147 greg 3.4 doflatsrc((MATREC *)o->os, cent, norm, area);
148     setmaterial((MATREC *)o->os, cent, 1); /* set material */
149 gwlarson 3.1 if (o->oargs.nfargs/3 != curpolysize) {
150     if (curpolysize) glEnd();
151     curpolysize = o->oargs.nfargs/3;
152     if (curpolysize == 3)
153     glBegin(GL_TRIANGLES);
154     else if (curpolysize == 4)
155     glBegin(GL_QUADS);
156     }
157     glNormal3d((GLdouble)norm[0], (GLdouble)norm[1], (GLdouble)norm[2]);
158     if (curpolysize > 4) {
159     if (gluto == NULL) newtess();
160     glu_rout = "tessellating polygon";
161     gluTessNormal(gluto, (GLdouble)norm[0],
162     (GLdouble)norm[1], (GLdouble)norm[2]);
163     gluTessBeginPolygon(gluto, NULL);
164     gluTessBeginContour(gluto);
165     #ifdef SMLFLT
166     error(INTERNAL, "bad code segment in o_face");
167     #endif
168     for (i = 0; i < curpolysize; i++)
169     gluTessVertex(gluto, (GLdouble *)(o->oargs.farg+3*i),
170     (void *)(o->oargs.farg+3*i));
171     gluTessEndContour(gluto);
172     gluTessEndPolygon(gluto);
173     curpolysize = 0;
174     } else {
175     for (i = 0; i < curpolysize; i++)
176     glVertex3d((GLdouble)o->oargs.farg[3*i],
177     (GLdouble)o->oargs.farg[3*i+1],
178     (GLdouble)o->oargs.farg[3*i+2]);
179     }
180     }
181    
182    
183 greg 3.4 void
184 gwlarson 3.1 surfclean() /* clean up surface routines */
185     {
186     setmaterial(NULL, NULL, 0);
187     if (gluqo != NULL) {
188     gluDeleteQuadric(gluqo);
189     gluqo = NULL;
190     }
191     if (gluto != NULL) {
192     gluDeleteTess(gluto);
193     gluto = NULL;
194     }
195     rgl_checkerr("in surfclean");
196     }
197    
198    
199 greg 3.4 int
200 gwlarson 3.1 o_sphere(o) /* convert a sphere */
201     register OBJREC *o;
202     {
203     /* check arguments */
204     if (o->oargs.nfargs != 4)
205     objerror(o, USER, "bad # real arguments");
206     if (o->oargs.farg[3] < -FTINY) {
207     o->otype = o->otype==OBJ_SPHERE ? OBJ_BUBBLE : OBJ_SPHERE;
208     o->oargs.farg[3] = -o->oargs.farg[3];
209     } else if (o->oargs.farg[3] <= FTINY)
210     return;
211     if (dolights)
212 greg 3.4 dosphsrc((MATREC *)o->os, o->oargs.farg,
213 gwlarson 3.1 PI*o->oargs.farg[3]*o->oargs.farg[3]);
214 greg 3.4 setmaterial((MATREC *)o->os, o->oargs.farg, 0);
215 gwlarson 3.1 if (gluqo == NULL) newquadric();
216     glu_rout = "making sphere";
217     gluQuadricOrientation(gluqo,
218     o->otype==OBJ_BUBBLE ? GLU_INSIDE : GLU_OUTSIDE);
219     gluQuadricNormals(gluqo, GLU_SMOOTH);
220     glMatrixMode(GL_MODELVIEW);
221     glPushMatrix();
222     glTranslated((GLdouble)o->oargs.farg[0], (GLdouble)o->oargs.farg[1],
223     (GLdouble)o->oargs.farg[2]);
224     gluSphere(gluqo, (GLdouble)o->oargs.farg[3], NSLICES, NSTACKS);
225     glPopMatrix();
226     }
227    
228    
229 greg 3.4 int
230 gwlarson 3.1 o_cone(o) /* convert a cone or cylinder */
231     register OBJREC *o;
232     {
233     double x1, y1, h, d;
234     FVECT cent;
235     register int iscyl;
236    
237     iscyl = o->otype==OBJ_CYLINDER | o->otype==OBJ_TUBE;
238     if (o->oargs.nfargs != (iscyl ? 7 : 8))
239 greg 3.4 objerror(o, USER, "bad # real arguments");
240 gwlarson 3.1 if (o->oargs.farg[6] < -FTINY) {
241     o->oargs.farg[6] = -o->oargs.farg[6];
242     if (iscyl)
243     o->otype = o->otype==OBJ_CYLINDER ?
244     OBJ_TUBE : OBJ_CYLINDER;
245     else {
246     if ((o->oargs.farg[7] = -o->oargs.farg[7]) < -FTINY)
247     objerror(o, USER, "illegal radii");
248     o->otype = o->otype==OBJ_CONE ? OBJ_CUP : OBJ_CONE;
249     }
250     } else if (!iscyl && o->oargs.farg[7] < -FTINY)
251     objerror(o, USER, "illegal radii");
252     if (o->oargs.farg[6] <= FTINY && (iscyl || o->oargs.farg[7] <= FTINY))
253     return;
254 gwlarson 3.3 if (!iscyl) {
255     if (o->oargs.farg[6] < 0.) /* complains for tiny neg's */
256     o->oargs.farg[6] = 0.;
257     if (o->oargs.farg[7] < 0.)
258     o->oargs.farg[7] = 0.;
259     }
260 gwlarson 3.1 cent[0] = .5*(o->oargs.farg[0] + o->oargs.farg[3]);
261     cent[1] = .5*(o->oargs.farg[1] + o->oargs.farg[4]);
262     cent[2] = .5*(o->oargs.farg[2] + o->oargs.farg[5]);
263 greg 3.4 setmaterial((MATREC *)o->os, cent, 0);
264 gwlarson 3.1 if (gluqo == NULL) newquadric();
265     glu_rout = "making cylinder";
266     gluQuadricOrientation(gluqo, o->otype==OBJ_CUP | o->otype==OBJ_TUBE ?
267     GLU_INSIDE : GLU_OUTSIDE);
268     gluQuadricNormals(gluqo, GLU_SMOOTH);
269     glMatrixMode(GL_MODELVIEW);
270     glPushMatrix();
271     /* do base translation */
272     glTranslated((GLdouble)o->oargs.farg[0], (GLdouble)o->oargs.farg[1],
273     (GLdouble)o->oargs.farg[2]);
274     /* compute height & rotation angle */
275     h = sqrt(dist2(o->oargs.farg,o->oargs.farg+3));
276     if (h <= FTINY)
277     return;
278     x1 = o->oargs.farg[1] - o->oargs.farg[4];
279     y1 = o->oargs.farg[3] - o->oargs.farg[0];
280     /* z1 = 0; */
281     d = 180./PI * asin(sqrt(x1*x1 + y1*y1) / h);
282     if (o->oargs.farg[5] < o->oargs.farg[2])
283     d = 180. - d;
284     if (d > FTINY)
285     glRotated(d, (GLdouble)x1, (GLdouble)y1, 0.);
286     gluCylinder(gluqo, o->oargs.farg[6], o->oargs.farg[iscyl ? 6 : 7],
287     h, NSLICES, 1);
288     glPopMatrix();
289     }
290    
291    
292 greg 3.4 int
293 gwlarson 3.1 o_ring(o) /* convert a ring */
294     register OBJREC *o;
295     {
296     double x1, y1, d;
297    
298     if (o->oargs.nfargs != 8)
299 greg 3.4 objerror(o, USER, "bad # real arguments");
300 gwlarson 3.1 if (o->oargs.farg[7] < o->oargs.farg[6]) {
301     register double d = o->oargs.farg[7];
302     o->oargs.farg[7] = o->oargs.farg[6];
303     o->oargs.farg[6] = d;
304     }
305     if (o->oargs.farg[6] < -FTINY)
306     objerror(o, USER, "negative radius");
307     if (o->oargs.farg[6] < 0.) /* complains for tiny neg's */
308     o->oargs.farg[6] = 0.;
309     if (o->oargs.farg[7] - o->oargs.farg[6] <= FTINY)
310     return;
311     if (dolights)
312 greg 3.4 doflatsrc((MATREC *)o->os, o->oargs.farg, o->oargs.farg+3,
313 gwlarson 3.1 PI*(o->oargs.farg[7]*o->oargs.farg[7] -
314     o->oargs.farg[6]*o->oargs.farg[6]));
315 greg 3.4 setmaterial((MATREC *)o->os, o->oargs.farg, 0);
316 gwlarson 3.1 if (gluqo == NULL) newquadric();
317     glu_rout = "making disk";
318     gluQuadricOrientation(gluqo, GLU_OUTSIDE);
319     gluQuadricNormals(gluqo, GLU_FLAT);
320     glMatrixMode(GL_MODELVIEW);
321     glPushMatrix();
322     glTranslated((GLdouble)o->oargs.farg[0], (GLdouble)o->oargs.farg[1],
323     (GLdouble)o->oargs.farg[2]);
324     /* compute rotation angle */
325     d = VLEN(o->oargs.farg+3);
326     if (d <= FTINY)
327     return;
328     x1 = -o->oargs.farg[4];
329     y1 = o->oargs.farg[3];
330     /* z1 = 0; */
331     d = 180./PI * asin(sqrt(x1*x1 + y1*y1) / d);
332     if (o->oargs.farg[5] < 0.)
333     d = 180. - d;
334     if (d > FTINY)
335     glRotated(d, (GLdouble)x1, (GLdouble)y1, 0.);
336     gluDisk(gluqo, o->oargs.farg[6], o->oargs.farg[7], NSLICES, 1);
337     glPopMatrix();
338     }