# | Line 38 | Line 38 | int load; | |
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38 | CUBE *scene; | |
39 | char *ofn[]; | |
40 | { | |
41 | – | extern int fputs(); |
41 | char sbuf[512]; | |
42 | int nf; | |
43 | OBJECT fnobjects; | |
# | Line 280 | Line 279 | getobj() /* get next object */ | |
279 | objp->oargs.farg = NULL; | |
280 | /* initialize */ | |
281 | objp->os = NULL; | |
283 | – | objp->lastrno = -1; |
282 | /* insert */ | |
283 | insertobject(obj); | |
284 | return(obj); |
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