/* Copyright (c) 1992 Regents of the University of California */ #ifndef lint static char SCCSid[] = "$SunId$ LBL"; #endif /* * readoct.c - routines to read octree information. * * 7/30/85 */ #include "standard.h" #include "octree.h" #include "object.h" #include "otypes.h" static double ogetflt(); static long ogetint(); static char *ogetstr(); static int getobj(), octerror(), skiptree(); static OCTREE getfullnode(), gettree(); static char *infn; /* input file name */ static FILE *infp; /* input file stream */ static int objsize; /* size of stored OBJECT's */ static OBJECT objorig; /* zeroeth object */ static short otypmap[NUMOTYPE+8]; /* object type map */ int readoct(fname, load, scene, ofn) /* read in octree from file */ char *fname; int load; CUBE *scene; char *ofn[]; { char sbuf[512]; int nf; OBJECT fnobjects; register int i; long m; if (fname == NULL) { infn = "standard input"; infp = stdin; } else { infn = fname; if ((infp = fopen(fname, "r")) == NULL) { sprintf(errmsg, "cannot open octree file \"%s\"", fname); error(SYSTEM, errmsg); } } #ifdef MSDOS setmode(fileno(infp), O_BINARY); #endif /* get header */ if (checkheader(infp, OCTFMT, load&IO_INFO ? stdout : (FILE *)NULL) < 0) octerror(USER, "not an octree"); /* check format */ if ((objsize = ogetint(2)-OCTMAGIC) <= 0 || objsize > MAXOBJSIZ || objsize > sizeof(long)) octerror(USER, "incompatible octree format"); /* get boundaries */ if (load & IO_BOUNDS) { for (i = 0; i < 3; i++) scene->cuorg[i] = atof(ogetstr(sbuf)); scene->cusize = atof(ogetstr(sbuf)); } else { for (i = 0; i < 4; i++) ogetstr(sbuf); } objorig = nobjects; /* set object offset */ nf = 0; /* get object files */ while (*ogetstr(sbuf)) { if (load & IO_SCENE) readobj(sbuf); if (load & IO_FILES) ofn[nf] = savqstr(sbuf); nf++; } if (load & IO_FILES) ofn[nf] = NULL; /* get number of objects */ fnobjects = m = ogetint(objsize); if (fnobjects != m) octerror(USER, "too many objects"); if (load & IO_TREE) /* get the octree */ scene->cutree = gettree(); else if (load & IO_SCENE && nf == 0) skiptree(); if (load & IO_SCENE) /* get the scene */ if (nf == 0) { for (i = 0; *ogetstr(sbuf); i++) if ((otypmap[i] = otype(sbuf)) < 0) { sprintf(errmsg, "unknown type \"%s\"", sbuf); octerror(WARNING, errmsg); } while (getobj() != OVOID) ; } else { /* consistency checks */ /* check object count */ if (nobjects != objorig+fnobjects) octerror(USER, "bad object count; octree stale?"); /* check for non-surfaces */ if (nonsurfinset(objorig, fnobjects)) octerror(USER, "modifier in tree; octree stale?"); } fclose(infp); return(nf); } static char * ogetstr(s) /* get null-terminated string */ char *s; { extern char *getstr(); if (getstr(s, infp) == NULL) octerror(USER, "truncated octree"); return(s); } static OCTREE getfullnode() /* get a set, return fullnode */ { OBJECT set[MAXSET+1]; register int i; register long m; if ((set[0] = ogetint(objsize)) > MAXSET) octerror(USER, "bad set in getfullnode"); for (i = 1; i <= set[0]; i++) { m = ogetint(objsize) + objorig; if ((set[i] = m) != m) octerror(USER, "too many objects"); } return(fullnode(set)); } static long ogetint(siz) /* get a siz-byte integer */ int siz; { extern long getint(); register long r; r = getint(siz, infp); if (feof(infp)) octerror(USER, "truncated octree"); return(r); } static double ogetflt() /* get a floating point number */ { extern double getflt(); double r; r = getflt(infp); if (feof(infp)) octerror(USER, "truncated octree"); return(r); } static OCTREE gettree() /* get a pre-ordered octree */ { register OCTREE ot; register int i; switch (getc(infp)) { case OT_EMPTY: return(EMPTY); case OT_FULL: return(getfullnode()); case OT_TREE: if ((ot = octalloc()) == EMPTY) octerror(SYSTEM, "out of tree space in gettree"); for (i = 0; i < 8; i++) octkid(ot, i) = gettree(); return(ot); case EOF: octerror(USER, "truncated octree"); default: octerror(USER, "damaged octree"); } } static skiptree() /* skip octree on input */ { register int i; switch (getc(infp)) { case OT_EMPTY: return; case OT_FULL: for (i = ogetint(objsize)*objsize; i-- > 0; ) if (getc(infp) == EOF) octerror(USER, "truncated octree"); return; case OT_TREE: for (i = 0; i < 8; i++) skiptree(); return; case EOF: octerror(USER, "truncated octree"); default: octerror(USER, "damaged octree"); } } static getobj() /* get next object */ { char sbuf[MAXSTR]; int obj; register int i; register long m; register OBJREC *objp; i = ogetint(1); if (i == -1) return(OVOID); /* terminator */ if ((obj = newobject()) == OVOID) error(SYSTEM, "out of object space"); objp = objptr(obj); if ((objp->otype = otypmap[i]) < 0) octerror(USER, "reference to unknown type"); if ((m = ogetint(objsize)) != OVOID) { m += objorig; if ((OBJECT)m != m) octerror(USER, "too many objects"); } objp->omod = m; objp->oname = savqstr(ogetstr(sbuf)); if (objp->oargs.nsargs = ogetint(2)) { objp->oargs.sarg = (char **)bmalloc (objp->oargs.nsargs*sizeof(char *)); if (objp->oargs.sarg == NULL) goto memerr; for (i = 0; i < objp->oargs.nsargs; i++) objp->oargs.sarg[i] = savestr(ogetstr(sbuf)); } else objp->oargs.sarg = NULL; #ifdef IARGS if (objp->oargs.niargs = ogetint(2)) { objp->oargs.iarg = (long *)bmalloc (objp->oargs.niargs*sizeof(long)); if (objp->oargs.iarg == NULL) goto memerr; for (i = 0; i < objp->oargs.niargs; i++) objp->oargs.iarg[i] = ogetint(4); } else objp->oargs.iarg = NULL; #endif if (objp->oargs.nfargs = ogetint(2)) { objp->oargs.farg = (FLOAT *)bmalloc (objp->oargs.nfargs*sizeof(FLOAT)); if (objp->oargs.farg == NULL) goto memerr; for (i = 0; i < objp->oargs.nfargs; i++) objp->oargs.farg[i] = ogetflt(); } else objp->oargs.farg = NULL; /* initialize */ objp->os = NULL; /* insert */ insertobject(obj); return(obj); memerr: error(SYSTEM, "out of memory in getobj"); } static octerror(etyp, msg) /* octree error */ int etyp; char *msg; { char msgbuf[128]; sprintf(msgbuf, "(%s): %s", infn, msg); error(etyp, msgbuf); }