# | Line 37 | Line 37 | int load; | |
---|---|---|
37 | CUBE *scene; | |
38 | char *ofn[]; | |
39 | { | |
40 | < | char sbuf[128]; |
40 | > | char sbuf[512]; |
41 | int nf; | |
42 | OBJECT fnobjects; | |
43 | register int i; | |
# | Line 173 | Line 173 | getflt() /* get a floating point number */ | |
173 | double d; | |
174 | ||
175 | d = (double)getint(4)/0x7fffffff; | |
176 | < | return(ldexp(d, getint(1))); |
176 | > | return(ldexp(d, (int)getint(1))); |
177 | } | |
178 | ||
179 |
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