Added -a option to obj2mesh to incorporate materials in mesh
Replaced inline copyright notice with #include "copyright.h"
Changes and check-in for 3.5 release Includes new source files and modifications not recorded for many years See ray/doc/notes/ReleaseNotes for notes between 3.1 and 3.5 release
added new set routines
fixed AIX compiler problem with conditional
minor compiler warning fixes
removed incorrect declaration of fputs()
removed lastrno from object structure
Changes for PC port
made skiptree() slightly more efficient
added skiptree() function for reading scenes w/o octrees
moved portable i/o routines to portio.c
improved logic slightly
added conditional compilation of atof() declarations
updated revision number for release 2.0
compatibility fixes for SGI libraries
minor fixes
added conditional sizing of structures from BIGMEM made reading of foreign octrees more flexible
fixed small logic problem
added format information to header
increased sbuf size from 128 to 512 bytes
put in cast to ldexp() call
minor change in stale octree error reporting
added consistency checks to detect stale octrees
fixed predeclarations for fussy compilers
eliminated unnecessary call to ungetc()
changed error message
deleted inappropriate comment
fixed getint portability problems
portability fixes
Initial revision
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