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root/radiance/ray/src/common/octree.h
Revision: 2.9
Committed: Fri Jun 6 16:38:47 2003 UTC (20 years, 10 months ago) by schorsch
Content type: text/plain
Branch: MAIN
Changes since 2.8: +11 -15 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 /* RCSid $Id: octree.h,v 2.8 2003/05/15 05:13:35 greg Exp $ */
2 /*
3 * octree.h - header file for routines using octrees.
4 */
5 #ifndef _RAD_OCTREE_H_
6 #define _RAD_OCTREE_H_
7 #ifdef __cplusplus
8 extern "C" {
9 #endif
10
11 #include "copyright.h"
12
13 /*
14 * An octree is expressed as an integer which is either
15 * an index to eight other nodes, the empty tree, or an index
16 * to a set of objects. If the octree has a value:
17 *
18 * > -1: it is an index to eight other nodes.
19 *
20 * -1: it is empty
21 *
22 * < -1: it is an index to a set of objects
23 */
24
25 #ifndef OCTREE
26 #define OCTREE int
27 #endif
28
29 #define EMPTY (-1)
30
31 #define isempty(ot) ((ot) == EMPTY)
32 #define isfull(ot) ((ot) < EMPTY)
33 #define istree(ot) ((ot) > EMPTY)
34
35 #define oseti(ot) (-(ot)-2) /* object set index */
36 #define OCTBLKSIZ 04000 /* octree block size */
37 #define octbi(ot) ((ot)>>11) /* octree block index */
38 #define octti(ot) (((ot)&03777)<<3)/* octree index in block */
39
40 #ifndef MAXOBLK
41 #ifdef SMLMEM
42 #define MAXOBLK 4095 /* maximum octree block */
43 #else
44 #define MAXOBLK 32767 /* maximum octree block */
45 #endif
46 #endif
47
48 extern OCTREE *octblock[MAXOBLK]; /* octree blocks */
49
50 #define octkid(ot,br) (octblock[octbi(ot)][octti(ot)+br])
51
52 /*
53 * The cube structure is used to hold an octree and its cubic
54 * boundaries.
55 */
56
57 typedef struct {
58 OCTREE cutree; /* the octree for this cube */
59 FVECT cuorg; /* the cube origin */
60 double cusize; /* the cube size */
61 } CUBE;
62
63 extern CUBE thescene; /* the main scene */
64
65 /* flags for reading and writing octrees */
66 #define IO_CHECK 0 /* verify file type */
67 #define IO_INFO 01 /* information header */
68 #define IO_SCENE 02 /* objects */
69 #define IO_TREE 04 /* octree */
70 #define IO_FILES 010 /* object file names */
71 #define IO_BOUNDS 020 /* octree boundary */
72 #define IO_ALL (~0) /* everything */
73 /* octree format identifier */
74 #define OCTFMT "Radiance_octree"
75 /* magic number for octree files */
76 #define MAXOBJSIZ 8 /* maximum sizeof(OBJECT) */
77 #define OCTMAGIC ( 4 *MAXOBJSIZ+251) /* increment first value */
78 /* octree node types */
79 #define OT_EMPTY 0
80 #define OT_FULL 1
81 #define OT_TREE 2
82 /* return values for surface functions */
83 #define O_MISS 0 /* no intersection */
84 #define O_HIT 1 /* intersection */
85 #define O_IN 2 /* cube contained entirely */
86
87
88 extern OCTREE octalloc(void);
89 extern void octfree(OCTREE ot);
90 extern void octdone(void);
91 extern OCTREE combine(OCTREE ot);
92 extern void culocate(CUBE *cu, FVECT pt);
93 extern void cucopy(CUBE *cu1, CUBE *cu2);
94 extern int incube(CUBE *cu, FVECT pt);
95
96 extern int readoct(char *fname, int load, CUBE *scene, char *ofn[]);
97
98 extern void readscene(FILE *fp, int objsiz);
99 extern void writescene(int firstobj, int nobjs, FILE *fp);
100
101
102 #ifdef __cplusplus
103 }
104 #endif
105 #endif /* _RAD_OCTREE_H_ */
106