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root/radiance/ray/src/common/octree.h
Revision: 2.4
Committed: Mon Aug 24 16:38:44 1998 UTC (25 years, 8 months ago) by gwlarson
Content type: text/plain
Branch: MAIN
Changes since 2.3: +5 -4 lines
Log Message:
changed octree block size and increased node limit to 100 million leaves

File Contents

# Content
1 /* Copyright (c) 1986 Regents of the University of California */
2
3 /* SCCSid "$SunId$ LBL" */
4
5 /*
6 * octree.h - header file for routines using octrees.
7 *
8 * 7/28/85
9 */
10
11 /*
12 * An octree is expressed as an integer which is either
13 * an index to eight other nodes, the empty tree, or an index
14 * to a set of objects. If the octree has a value:
15 *
16 * > -1: it is an index to eight other nodes.
17 *
18 * -1: it is empty
19 *
20 * < -1: it is an index to a set of objects
21 */
22
23 #ifndef OCTREE
24 #define OCTREE int
25 #endif
26
27 #define EMPTY (-1)
28
29 #define isempty(ot) ((ot) == EMPTY)
30 #define isfull(ot) ((ot) < EMPTY)
31 #define istree(ot) ((ot) > EMPTY)
32
33 #define oseti(ot) (-(ot)-2) /* object set index */
34 #define OCTBLKSIZ 04000 /* octree block size */
35 #define octbi(ot) ((ot)>>11) /* octree block index */
36 #define octti(ot) (((ot)&03777)<<3)/* octree index in block */
37
38 #ifndef MAXOBLK
39 #ifdef BIGMEM
40 #define MAXOBLK 32767 /* maximum octree block */
41 #else
42 #define MAXOBLK 4095 /* maximum octree block */
43 #endif
44 #endif
45
46 extern OCTREE *octblock[MAXOBLK]; /* octree blocks */
47
48 #define octkid(ot,br) (octblock[octbi(ot)][octti(ot)+br])
49
50 extern OCTREE octalloc(), combine(), fullnode();
51
52 /*
53 * The cube structure is used to hold an octree and its cubic
54 * boundaries.
55 */
56
57 typedef struct {
58 OCTREE cutree; /* the octree for this cube */
59 FVECT cuorg; /* the cube origin */
60 double cusize; /* the cube size */
61 } CUBE;
62
63 extern CUBE thescene; /* the main scene */
64
65 /* flags for reading and writing octrees */
66 #define IO_CHECK 0 /* verify file type */
67 #define IO_INFO 01 /* information header */
68 #define IO_SCENE 02 /* objects */
69 #define IO_TREE 04 /* octree */
70 #define IO_FILES 010 /* object file names */
71 #define IO_BOUNDS 020 /* octree boundary */
72 #define IO_ALL (~0) /* everything */
73 /* octree format identifier */
74 #define OCTFMT "Radiance_octree"
75 /* magic number for octree files */
76 #define MAXOBJSIZ 8 /* maximum sizeof(OBJECT) */
77 #define OCTMAGIC ( 4 *MAXOBJSIZ+251) /* increment first value */
78 /* octree node types */
79 #define OT_EMPTY 0
80 #define OT_FULL 1
81 #define OT_TREE 2
82 /* return values for surface functions */
83 #define O_MISS 0 /* no intersection */
84 #define O_HIT 1 /* intersection */
85 #define O_IN 2 /* cube contained entirely */