--- ray/src/common/octree.h 2003/06/06 16:38:47 2.9 +++ ray/src/common/octree.h 2009/11/01 04:41:55 2.12 @@ -1,4 +1,4 @@ -/* RCSid $Id: octree.h,v 2.9 2003/06/06 16:38:47 schorsch Exp $ */ +/* RCSid $Id: octree.h,v 2.12 2009/11/01 04:41:55 greg Exp $ */ /* * octree.h - header file for routines using octrees. */ @@ -8,8 +8,6 @@ extern "C" { #endif -#include "copyright.h" - /* * An octree is expressed as an integer which is either * an index to eight other nodes, the empty tree, or an index @@ -55,9 +53,9 @@ extern OCTREE *octblock[MAXOBLK]; /* octree blocks */ */ typedef struct { - OCTREE cutree; /* the octree for this cube */ FVECT cuorg; /* the cube origin */ double cusize; /* the cube size */ + OCTREE cutree; /* the octree for this cube */ } CUBE; extern CUBE thescene; /* the main scene */ @@ -90,7 +88,6 @@ extern void octfree(OCTREE ot); extern void octdone(void); extern OCTREE combine(OCTREE ot); extern void culocate(CUBE *cu, FVECT pt); -extern void cucopy(CUBE *cu1, CUBE *cu2); extern int incube(CUBE *cu, FVECT pt); extern int readoct(char *fname, int load, CUBE *scene, char *ofn[]);