--- ray/src/common/octree.h 2003/02/25 02:47:21 2.6 +++ ray/src/common/octree.h 2003/06/27 06:53:21 2.10 @@ -1,10 +1,13 @@ -/* RCSid $Id: octree.h,v 2.6 2003/02/25 02:47:21 greg Exp $ */ +/* RCSid $Id: octree.h,v 2.10 2003/06/27 06:53:21 greg Exp $ */ /* * octree.h - header file for routines using octrees. */ +#ifndef _RAD_OCTREE_H_ +#define _RAD_OCTREE_H_ +#ifdef __cplusplus +extern "C" { +#endif -#include "copyright.h" - /* * An octree is expressed as an integer which is either * an index to eight other nodes, the empty tree, or an index @@ -33,10 +36,10 @@ #define octti(ot) (((ot)&03777)<<3)/* octree index in block */ #ifndef MAXOBLK -#ifdef BIGMEM -#define MAXOBLK 32767 /* maximum octree block */ -#else +#ifdef SMLMEM #define MAXOBLK 4095 /* maximum octree block */ +#else +#define MAXOBLK 32767 /* maximum octree block */ #endif #endif @@ -79,20 +82,7 @@ extern CUBE thescene; /* the main scene */ #define O_HIT 1 /* intersection */ #define O_IN 2 /* cube contained entirely */ -#ifdef NOPROTO -extern OCTREE octalloc(); -extern void octfree(); -extern void octdone(); -extern OCTREE combine(); -extern void culocate(); -extern void cucopy(); -extern int incube(); - -extern int readoct(); - -#else - extern OCTREE octalloc(void); extern void octfree(OCTREE ot); extern void octdone(void); @@ -103,4 +93,12 @@ extern int incube(CUBE *cu, FVECT pt); extern int readoct(char *fname, int load, CUBE *scene, char *ofn[]); +extern void readscene(FILE *fp, int objsiz); +extern void writescene(int firstobj, int nobjs, FILE *fp); + + +#ifdef __cplusplus +} #endif +#endif /* _RAD_OCTREE_H_ */ +