| 89 |
|
Scene * dupScene(const Scene *sc); |
| 90 |
|
|
| 91 |
|
/* Transform entire scene */ |
| 92 |
+ |
int xfScene(Scene *sc, int xac, char *xav[]); |
| 93 |
|
int xfmScene(Scene *sc, const char *xfm); |
| 94 |
|
|
| 95 |
|
/* Add a descriptive comment */ |
| 151 |
|
/* Change material for the indicated faces */ |
| 152 |
|
int changeMaterial(Scene *sc, const char *mname, |
| 153 |
|
int flreq, int flexc); |
| 153 |
– |
|
| 154 |
– |
/* Grab texture coord's/normals from another object via ray tracing */ |
| 155 |
– |
#define GET_TEXTURE 01 |
| 156 |
– |
#define GET_NORMALS 02 |
| 157 |
– |
int traceSurface(Scene *sc, int flreq, int flexc, |
| 158 |
– |
const char *oct, int what); |
| 154 |
|
|
| 155 |
|
/* Free a scene */ |
| 156 |
|
void freeScene(Scene *sc); |