88 |
|
/* Duplicate a scene */ |
89 |
|
Scene * dupScene(const Scene *sc); |
90 |
|
|
91 |
+ |
/* Transform entire scene */ |
92 |
+ |
int xfScene(Scene *sc, int xac, char *xav[]); |
93 |
+ |
int xfmScene(Scene *sc, const char *xfm); |
94 |
+ |
|
95 |
|
/* Add a descriptive comment */ |
96 |
|
void addComment(Scene *sc, const char *comment); |
97 |
|
|
151 |
|
/* Change material for the indicated faces */ |
152 |
|
int changeMaterial(Scene *sc, const char *mname, |
153 |
|
int flreq, int flexc); |
150 |
– |
|
151 |
– |
/* Grab texture coord's/normals from another object via ray tracing */ |
152 |
– |
#define GET_TEXTURE 01 |
153 |
– |
#define GET_NORMALS 02 |
154 |
– |
int traceSurface(Scene *sc, int flreq, int flexc, |
155 |
– |
const char *oct, int what); |
154 |
|
|
155 |
|
/* Free a scene */ |
156 |
|
void freeScene(Scene *sc); |