style: corrected efree() typing and channel free loop
refactor: eliminated stray uses of (char *) to point to memory
refactor: changed from calling emalloc() to savqstr()
feat: Added getVertexNeighbors() call to find neighboring edges/vertices
feat: added growBoundingBox() to compute scene boundaries
fix: bad emalloc() sizeof(type)
perf: appending texture coordinates and normals more efficient in addScene()
fix: very minor memory leak (2 strings) in dupScene()
feat: created addScene() function to add one scene to another
refactor: added handy macros for getting group and material IDs
perf: slight improvement to vertex face traversal
feat: added ability to choose faces when duplicating scene
feat(robjutil): improved verbose reporting
fix(libwfobj.a): strcasestr() not supported under (lame) Windows
feat(libwfobj.a): added findComment() call
Added transform comments
Reduced minimum area for legal polygon
Made addFace() into a public routine as well, so tools can add geometry
Made some useful routines public from readwfobj.c
Added interface for transform from pre-parsed words
Added -x option to robjutil to transform .OBJ files
Created robjutil tool to manipulate Wavefront .OBJ files
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