| 19 |
|
int |
| 20 |
|
findName(const char *nm, const char **nmlist, int n) |
| 21 |
|
{ |
| 22 |
< |
register int i; |
| 22 |
> |
int i; |
| 23 |
|
|
| 24 |
|
for (i = n; i-- > 0; ) |
| 25 |
|
if (!strcmp(nmlist[i], nm)) |
| 322 |
|
goto linkerr; |
| 323 |
|
/* XXX doesn't allow for multiple references to prev in face */ |
| 324 |
|
f->v[j].vid = repl; /* replace vertex itself */ |
| 325 |
< |
if (faceArea(sc, f, NULL) <= FTINY) |
| 325 |
> |
if (faceArea(sc, f, NULL) <= FTINY*FTINY) |
| 326 |
|
f->flags |= FACE_DEGENERATE; |
| 327 |
|
if (f->v[j].tid >= 0) /* replace texture if appropriate */ |
| 328 |
|
for (i = 0; repl_tex[i] >= 0; i++) { |
| 690 |
|
sc->flist = f; |
| 691 |
|
sc->nfaces++; |
| 692 |
|
/* check face area */ |
| 693 |
< |
if (!(f->flags & FACE_DEGENERATE) && faceArea(sc, f, NULL) <= FTINY) |
| 693 |
> |
if (!(f->flags & FACE_DEGENERATE) && faceArea(sc, f, NULL) <= FTINY*FTINY) |
| 694 |
|
f->flags |= FACE_DEGENERATE; |
| 695 |
|
return(f); |
| 696 |
|
} |