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#ifndef lint
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static const char RCSid[] = "$Id$";
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#endif
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/*
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* objset.c - routines for maintaining object sets.
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*
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* External symbols declared in object.h
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*/
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#include "copyright.h"
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#include "standard.h"
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#include "octree.h"
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#include "object.h"
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#ifndef OSTSIZ
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#ifdef BIGMEM
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#define OSTSIZ 262139 /* object table size (a prime!) */
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#else
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#define OSTSIZ 32749 /* object table size (a prime!) */
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#endif
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#endif
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static OBJECT *ostable[OSTSIZ]; /* the object set table */
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void
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insertelem(os, obj) /* insert obj into os, no questions */
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register OBJECT *os;
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OBJECT obj;
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{
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register int i;
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for (i = os[0]++; i > 0; i--)
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if (os[i] > obj)
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os[i+1] = os[i];
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else
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break;
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os[i+1] = obj;
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}
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void
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deletelem(os, obj) /* delete obj from os, no questions */
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register OBJECT *os;
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OBJECT obj;
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{
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register int i;
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i = (*os)--;
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os++;
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while (i > 0 && *os < obj) {
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i--;
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os++;
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}
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while (--i > 0) {
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os[0] = os[1];
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os++;
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}
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}
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int
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inset(os, obj) /* determine if object is in set */
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register OBJECT *os;
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OBJECT obj;
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{
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int upper, lower;
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register int cm, i;
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if ((i = os[0]) <= 6) { /* linear search algorithm */
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cm = obj;
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while (i-- > 0)
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if (*++os == cm)
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return(1);
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return(0);
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}
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lower = 1;
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upper = cm = i + 1;
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/* binary search algorithm */
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while ((i = (lower + upper) >> 1) != cm) {
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cm = obj - os[i];
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if (cm > 0)
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lower = i;
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else if (cm < 0)
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upper = i;
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else
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return(1);
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cm = i;
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}
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return(0);
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}
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int
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setequal(os1, os2) /* determine if two sets are equal */
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register OBJECT *os1, *os2;
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{
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register int i;
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for (i = *os1; i-- >= 0; )
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if (*os1++ != *os2++)
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return(0);
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return(1);
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}
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void
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setcopy(os1, os2) /* copy object set os2 into os1 */
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register OBJECT *os1, *os2;
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{
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register int i;
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for (i = *os2; i-- >= 0; )
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*os1++ = *os2++;
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}
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OBJECT *
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setsave(os) /* allocate space and save set */
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register OBJECT *os;
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{
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OBJECT *osnew;
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register OBJECT *oset;
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register int i;
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if ((osnew = oset = (OBJECT *)malloc((*os+1)*sizeof(OBJECT))) == NULL)
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error(SYSTEM, "out of memory in setsave\n");
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for (i = *os; i-- >= 0; ) /* inline setcopy */
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*oset++ = *os++;
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return(osnew);
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}
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void
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setunion(osr, os1, os2) /* osr = os1 Union os2 */
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register OBJECT *osr, *os1, *os2;
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{
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register int i1, i2;
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osr[0] = 0;
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for (i1 = i2 = 1; i1 <= os1[0] || i2 <= os2[0]; ) {
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while (i1 <= os1[0] && (i2 > os2[0] || os1[i1] <= os2[i2])) {
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osr[++osr[0]] = os1[i1];
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if (i2 <= os2[0] && os2[i2] == os1[i1])
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i2++;
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i1++;
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}
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while (i2 <= os2[0] && (i1 > os1[0] || os2[i2] < os1[i1]))
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osr[++osr[0]] = os2[i2++];
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}
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}
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void
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setintersect(osr, os1, os2) /* osr = os1 Intersect os2 */
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register OBJECT *osr, *os1, *os2;
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{
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register int i1, i2;
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osr[0] = 0;
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if (os1[0] <= 0)
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return;
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for (i1 = i2 = 1; i2 <= os2[0]; ) {
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while (os1[i1] < os2[i2])
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if (++i1 > os1[0])
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return;
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while (os2[i2] < os1[i1])
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if (++i2 > os2[0])
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return;
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if (os1[i1] == os2[i2])
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osr[++osr[0]] = os2[i2++];
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}
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}
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OCTREE
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fullnode(oset) /* return octree for object set */
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OBJECT *oset;
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{
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int osentry, ntries;
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long hval;
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OCTREE ot;
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register int i;
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register OBJECT *os;
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/* hash on set */
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hval = 0;
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os = oset;
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i = *os++;
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while (i-- > 0)
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hval += *os++;
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ntries = 0;
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tryagain:
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osentry = (hval + (long)ntries*ntries) % OSTSIZ;
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os = ostable[osentry];
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if (os == NULL) {
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os = ostable[osentry] = (OBJECT *)malloc(
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(unsigned)(oset[0]+2)*sizeof(OBJECT));
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if (os == NULL)
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goto memerr;
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ot = oseti(osentry);
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} else {
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/* look for set */
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for (i = 0; *os > 0; i++, os += *os + 1)
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if (setequal(os, oset))
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break;
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ot = oseti(i*OSTSIZ + osentry);
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if (*os > 0) /* found it */
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return(ot);
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if (!isfull(ot)) /* entry overflow */
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if (++ntries < OSTSIZ)
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goto tryagain;
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else
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error(INTERNAL, "hash table overflow in fullnode");
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/* remember position */
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i = os - ostable[osentry];
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os = ostable[osentry] = (OBJECT *)realloc(
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(char *)ostable[osentry],
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(unsigned)(i+oset[0]+2)*sizeof(OBJECT));
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if (os == NULL)
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goto memerr;
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os += i; /* last entry */
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}
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setcopy(os, oset); /* add new set */
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os += *os + 1;
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*os = 0; /* terminator */
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return(ot);
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memerr:
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error(SYSTEM, "out of memory in fullnode");
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}
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void
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objset(oset, ot) /* get object set for full node */
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register OBJECT *oset;
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OCTREE ot;
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{
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register OBJECT *os;
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register int i;
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if (!isfull(ot))
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goto noderr;
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ot = oseti(ot);
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if ((os = ostable[ot%OSTSIZ]) == NULL)
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goto noderr;
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for (i = ot/OSTSIZ; i--; os += *os + 1)
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if (*os <= 0)
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goto noderr;
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for (i = *os; i-- >= 0; ) /* copy set here */
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*oset++ = *os++;
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return;
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noderr:
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error(CONSISTENCY, "bad node in objset");
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}
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int
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dosets(f) /* loop through all sets */
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int (*f)();
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{
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int res = 0;
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int n;
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register OBJECT *os;
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for (n = 0; n < OSTSIZ; n++) {
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if ((os = ostable[n]) == NULL)
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continue;
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while (*os > 0) {
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res += (*f)(os);
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os += *os + 1;
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}
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}
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return(res);
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}
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void
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donesets() /* free ALL SETS in our table */
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{
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register int n;
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for (n = 0; n < OSTSIZ; n++)
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if (ostable[n] != NULL) {
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free((void *)ostable[n]);
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ostable[n] = NULL;
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}
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}
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