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root/radiance/ray/src/common/objset.c
Revision: 2.7
Committed: Fri Sep 11 15:26:43 1998 UTC (25 years, 7 months ago) by gwlarson
Content type: text/plain
Branch: MAIN
Changes since 2.6: +8 -1 lines
Log Message:
added linear search for small sets in inset()

File Contents

# Content
1 /* Copyright (c) 1986 Regents of the University of California */
2
3 #ifndef lint
4 static char SCCSid[] = "$SunId$ LBL";
5 #endif
6
7 /*
8 * objset.c - routines for maintaining object sets.
9 *
10 * 7/28/85
11 */
12
13 #include "standard.h"
14
15 #include "octree.h"
16
17 #include "object.h"
18
19 #ifndef OSTSIZ
20 #ifdef BIGMEM
21 #define OSTSIZ 262139 /* object table size (a prime!) */
22 #else
23 #define OSTSIZ 32749 /* object table size (a prime!) */
24 #endif
25 #endif
26
27 static OBJECT *ostable[OSTSIZ]; /* the object set table */
28
29
30 insertelem(os, obj) /* insert obj into os, no questions */
31 register OBJECT *os;
32 OBJECT obj;
33 {
34 register int i;
35
36 for (i = os[0]++; i > 0; i--)
37 if (os[i] > obj)
38 os[i+1] = os[i];
39 else
40 break;
41 os[i+1] = obj;
42 }
43
44
45 deletelem(os, obj) /* delete obj from os, no questions */
46 register OBJECT *os;
47 OBJECT obj;
48 {
49 register int i;
50
51 i = (*os)--;
52 os++;
53 while (i > 0 && *os < obj) {
54 i--;
55 os++;
56 }
57 while (--i > 0) {
58 os[0] = os[1];
59 os++;
60 }
61 }
62
63
64 inset(os, obj) /* determine if object is in set */
65 register OBJECT *os;
66 OBJECT obj;
67 {
68 int upper, lower;
69 register int cm, i;
70
71 if ((i = os[0]) <= 6) { /* linear search algorithm */
72 cm = obj;
73 while (i-- > 0)
74 if (*++os == cm)
75 return(1);
76 return(0);
77 }
78 lower = 1;
79 upper = cm = i + 1;
80 /* binary search algorithm */
81 while ((i = (lower + upper) >> 1) != cm) {
82 cm = obj - os[i];
83 if (cm > 0)
84 lower = i;
85 else if (cm < 0)
86 upper = i;
87 else
88 return(1);
89 cm = i;
90 }
91 return(0);
92 }
93
94
95 setequal(os1, os2) /* determine if two sets are equal */
96 register OBJECT *os1, *os2;
97 {
98 register int i;
99
100 for (i = *os1; i-- >= 0; )
101 if (*os1++ != *os2++)
102 return(0);
103 return(1);
104 }
105
106
107 setcopy(os1, os2) /* copy object set os2 into os1 */
108 register OBJECT *os1, *os2;
109 {
110 register int i;
111
112 for (i = *os2; i-- >= 0; )
113 *os1++ = *os2++;
114 }
115
116
117 OBJECT *
118 setsave(os) /* allocate space and save set */
119 register OBJECT *os;
120 {
121 OBJECT *osnew;
122 register OBJECT *oset;
123 register int i;
124
125 if ((osnew = oset = (OBJECT *)malloc((*os+1)*sizeof(OBJECT))) == NULL)
126 error(SYSTEM, "out of memory in setsave\n");
127 for (i = *os; i-- >= 0; ) /* inline setcopy */
128 *oset++ = *os++;
129 return(osnew);
130 }
131
132
133 setunion(osr, os1, os2) /* osr = os1 Union os2 */
134 register OBJECT *osr, *os1, *os2;
135 {
136 register int i1, i2;
137
138 osr[0] = 0;
139 for (i1 = i2 = 1; i1 <= os1[0] || i2 <= os2[0]; ) {
140 while (i1 <= os1[0] && (i2 > os2[0] || os1[i1] <= os2[i2])) {
141 osr[++osr[0]] = os1[i1];
142 if (i2 <= os2[0] && os2[i2] == os1[i1])
143 i2++;
144 i1++;
145 }
146 while (i2 <= os2[0] && (i1 > os1[0] || os2[i2] < os1[i1]))
147 osr[++osr[0]] = os2[i2++];
148 }
149 }
150
151
152 setintersect(osr, os1, os2) /* osr = os1 Intersect os2 */
153 register OBJECT *osr, *os1, *os2;
154 {
155 register int i1, i2;
156
157 osr[0] = 0;
158 if (os1[0] <= 0)
159 return;
160 for (i1 = i2 = 1; i2 <= os2[0]; ) {
161 while (os1[i1] < os2[i2])
162 if (++i1 > os1[0])
163 return;
164 while (os2[i2] < os1[i1])
165 if (++i2 > os2[0])
166 return;
167 if (os1[i1] == os2[i2])
168 osr[++osr[0]] = os2[i2++];
169 }
170 }
171
172
173 OCTREE
174 fullnode(oset) /* return octree for object set */
175 OBJECT *oset;
176 {
177 int osentry, ntries;
178 long hval;
179 OCTREE ot;
180 register int i;
181 register OBJECT *os;
182 /* hash on set */
183 hval = 0;
184 os = oset;
185 i = *os++;
186 while (i-- > 0)
187 hval += *os++;
188 ntries = 0;
189 tryagain:
190 osentry = (hval + (long)ntries*ntries) % OSTSIZ;
191 os = ostable[osentry];
192 if (os == NULL) {
193 os = ostable[osentry] = (OBJECT *)malloc(
194 (unsigned)(oset[0]+2)*sizeof(OBJECT));
195 if (os == NULL)
196 goto memerr;
197 ot = oseti(osentry);
198 } else {
199 /* look for set */
200 for (i = 0; *os > 0; i++, os += *os + 1)
201 if (setequal(os, oset))
202 break;
203 ot = oseti(i*OSTSIZ + osentry);
204 if (*os > 0) /* found it */
205 return(ot);
206 if (!isfull(ot)) /* entry overflow */
207 if (++ntries < OSTSIZ)
208 goto tryagain;
209 else
210 error(INTERNAL, "hash table overflow in fullnode");
211 /* remember position */
212 i = os - ostable[osentry];
213 os = ostable[osentry] = (OBJECT *)realloc(
214 (char *)ostable[osentry],
215 (unsigned)(i+oset[0]+2)*sizeof(OBJECT));
216 if (os == NULL)
217 goto memerr;
218 os += i; /* last entry */
219 }
220 setcopy(os, oset); /* add new set */
221 os += *os + 1;
222 *os = 0; /* terminator */
223 return(ot);
224 memerr:
225 error(SYSTEM, "out of memory in fullnode");
226 }
227
228
229 objset(oset, ot) /* get object set for full node */
230 register OBJECT *oset;
231 OCTREE ot;
232 {
233 register OBJECT *os;
234 register int i;
235
236 if (!isfull(ot))
237 goto noderr;
238 ot = oseti(ot);
239 if ((os = ostable[ot%OSTSIZ]) == NULL)
240 goto noderr;
241 for (i = ot/OSTSIZ; i--; os += *os + 1)
242 if (*os <= 0)
243 goto noderr;
244 for (i = *os; i-- >= 0; ) /* copy set here */
245 *oset++ = *os++;
246 return;
247 noderr:
248 error(CONSISTENCY, "bad node in objset");
249 }
250
251
252 int
253 dosets(f) /* loop through all sets */
254 int (*f)();
255 {
256 int res = 0;
257 int n;
258 register OBJECT *os;
259
260 for (n = 0; n < OSTSIZ; n++) {
261 if ((os = ostable[n]) == NULL)
262 continue;
263 while (*os > 0) {
264 res += (*f)(os);
265 os += *os + 1;
266 }
267 }
268 return(res);
269 }
270
271
272 donesets() /* free ALL SETS in our table */
273 {
274 register int n;
275
276 for (n = 0; n < OSTSIZ; n++)
277 if (ostable[n] != NULL) {
278 free((char *)ostable[n]);
279 ostable[n] = NULL;
280 }
281 }