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root/radiance/ray/src/common/objset.c
Revision: 2.6
Committed: Tue Aug 18 17:18:51 1998 UTC (25 years, 8 months ago) by gwlarson
Content type: text/plain
Branch: MAIN
Changes since 2.5: +3 -3 lines
Log Message:
fixed potential integer size problem in objset()

File Contents

# Content
1 /* Copyright (c) 1986 Regents of the University of California */
2
3 #ifndef lint
4 static char SCCSid[] = "$SunId$ LBL";
5 #endif
6
7 /*
8 * objset.c - routines for maintaining object sets.
9 *
10 * 7/28/85
11 */
12
13 #include "standard.h"
14
15 #include "octree.h"
16
17 #include "object.h"
18
19 #ifndef OSTSIZ
20 #ifdef BIGMEM
21 #define OSTSIZ 262139 /* object table size (a prime!) */
22 #else
23 #define OSTSIZ 32749 /* object table size (a prime!) */
24 #endif
25 #endif
26
27 static OBJECT *ostable[OSTSIZ]; /* the object set table */
28
29
30 insertelem(os, obj) /* insert obj into os, no questions */
31 register OBJECT *os;
32 OBJECT obj;
33 {
34 register int i;
35
36 for (i = os[0]++; i > 0; i--)
37 if (os[i] > obj)
38 os[i+1] = os[i];
39 else
40 break;
41 os[i+1] = obj;
42 }
43
44
45 deletelem(os, obj) /* delete obj from os, no questions */
46 register OBJECT *os;
47 OBJECT obj;
48 {
49 register int i;
50
51 i = (*os)--;
52 os++;
53 while (i > 0 && *os < obj) {
54 i--;
55 os++;
56 }
57 while (--i > 0) {
58 os[0] = os[1];
59 os++;
60 }
61 }
62
63
64 inset(os, obj) /* determine if object is in set */
65 register OBJECT *os;
66 OBJECT obj;
67 {
68 int upper, lower;
69 register int cm, i;
70
71 lower = 1;
72 upper = cm = os[0] + 1;
73 /* binary search algorithm */
74 while ((i = (lower + upper) >> 1) != cm) {
75 cm = obj - os[i];
76 if (cm > 0)
77 lower = i;
78 else if (cm < 0)
79 upper = i;
80 else
81 return(1);
82 cm = i;
83 }
84 return(0);
85 }
86
87
88 setequal(os1, os2) /* determine if two sets are equal */
89 register OBJECT *os1, *os2;
90 {
91 register int i;
92
93 for (i = *os1; i-- >= 0; )
94 if (*os1++ != *os2++)
95 return(0);
96 return(1);
97 }
98
99
100 setcopy(os1, os2) /* copy object set os2 into os1 */
101 register OBJECT *os1, *os2;
102 {
103 register int i;
104
105 for (i = *os2; i-- >= 0; )
106 *os1++ = *os2++;
107 }
108
109
110 OBJECT *
111 setsave(os) /* allocate space and save set */
112 register OBJECT *os;
113 {
114 OBJECT *osnew;
115 register OBJECT *oset;
116 register int i;
117
118 if ((osnew = oset = (OBJECT *)malloc((*os+1)*sizeof(OBJECT))) == NULL)
119 error(SYSTEM, "out of memory in setsave\n");
120 for (i = *os; i-- >= 0; ) /* inline setcopy */
121 *oset++ = *os++;
122 return(osnew);
123 }
124
125
126 setunion(osr, os1, os2) /* osr = os1 Union os2 */
127 register OBJECT *osr, *os1, *os2;
128 {
129 register int i1, i2;
130
131 osr[0] = 0;
132 for (i1 = i2 = 1; i1 <= os1[0] || i2 <= os2[0]; ) {
133 while (i1 <= os1[0] && (i2 > os2[0] || os1[i1] <= os2[i2])) {
134 osr[++osr[0]] = os1[i1];
135 if (i2 <= os2[0] && os2[i2] == os1[i1])
136 i2++;
137 i1++;
138 }
139 while (i2 <= os2[0] && (i1 > os1[0] || os2[i2] < os1[i1]))
140 osr[++osr[0]] = os2[i2++];
141 }
142 }
143
144
145 setintersect(osr, os1, os2) /* osr = os1 Intersect os2 */
146 register OBJECT *osr, *os1, *os2;
147 {
148 register int i1, i2;
149
150 osr[0] = 0;
151 if (os1[0] <= 0)
152 return;
153 for (i1 = i2 = 1; i2 <= os2[0]; ) {
154 while (os1[i1] < os2[i2])
155 if (++i1 > os1[0])
156 return;
157 while (os2[i2] < os1[i1])
158 if (++i2 > os2[0])
159 return;
160 if (os1[i1] == os2[i2])
161 osr[++osr[0]] = os2[i2++];
162 }
163 }
164
165
166 OCTREE
167 fullnode(oset) /* return octree for object set */
168 OBJECT *oset;
169 {
170 int osentry, ntries;
171 long hval;
172 OCTREE ot;
173 register int i;
174 register OBJECT *os;
175 /* hash on set */
176 hval = 0;
177 os = oset;
178 i = *os++;
179 while (i-- > 0)
180 hval += *os++;
181 ntries = 0;
182 tryagain:
183 osentry = (hval + (long)ntries*ntries) % OSTSIZ;
184 os = ostable[osentry];
185 if (os == NULL) {
186 os = ostable[osentry] = (OBJECT *)malloc(
187 (unsigned)(oset[0]+2)*sizeof(OBJECT));
188 if (os == NULL)
189 goto memerr;
190 ot = oseti(osentry);
191 } else {
192 /* look for set */
193 for (i = 0; *os > 0; i++, os += *os + 1)
194 if (setequal(os, oset))
195 break;
196 ot = oseti(i*OSTSIZ + osentry);
197 if (*os > 0) /* found it */
198 return(ot);
199 if (!isfull(ot)) /* entry overflow */
200 if (++ntries < OSTSIZ)
201 goto tryagain;
202 else
203 error(INTERNAL, "hash table overflow in fullnode");
204 /* remember position */
205 i = os - ostable[osentry];
206 os = ostable[osentry] = (OBJECT *)realloc(
207 (char *)ostable[osentry],
208 (unsigned)(i+oset[0]+2)*sizeof(OBJECT));
209 if (os == NULL)
210 goto memerr;
211 os += i; /* last entry */
212 }
213 setcopy(os, oset); /* add new set */
214 os += *os + 1;
215 *os = 0; /* terminator */
216 return(ot);
217 memerr:
218 error(SYSTEM, "out of memory in fullnode");
219 }
220
221
222 objset(oset, ot) /* get object set for full node */
223 register OBJECT *oset;
224 OCTREE ot;
225 {
226 register OBJECT *os;
227 register int i;
228
229 if (!isfull(ot))
230 goto noderr;
231 ot = oseti(ot);
232 if ((os = ostable[ot%OSTSIZ]) == NULL)
233 goto noderr;
234 for (i = ot/OSTSIZ; i--; os += *os + 1)
235 if (*os <= 0)
236 goto noderr;
237 for (i = *os; i-- >= 0; ) /* copy set here */
238 *oset++ = *os++;
239 return;
240 noderr:
241 error(CONSISTENCY, "bad node in objset");
242 }
243
244
245 int
246 dosets(f) /* loop through all sets */
247 int (*f)();
248 {
249 int res = 0;
250 int n;
251 register OBJECT *os;
252
253 for (n = 0; n < OSTSIZ; n++) {
254 if ((os = ostable[n]) == NULL)
255 continue;
256 while (*os > 0) {
257 res += (*f)(os);
258 os += *os + 1;
259 }
260 }
261 return(res);
262 }
263
264
265 donesets() /* free ALL SETS in our table */
266 {
267 register int n;
268
269 for (n = 0; n < OSTSIZ; n++)
270 if (ostable[n] != NULL) {
271 free((char *)ostable[n]);
272 ostable[n] = NULL;
273 }
274 }