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root/radiance/ray/src/common/objset.c
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Comparing ray/src/common/objset.c (file contents):
Revision 2.16 by greg, Wed Feb 22 17:05:36 2006 UTC vs.
Revision 2.17 by greg, Tue Apr 28 16:56:10 2015 UTC

# Line 23 | Line 23 | static const char      RCSid[] = "$Id$";
23   #endif
24   #endif
25  
26 + #undef xtra_long
27 + #ifdef _WIN64
28 + typedef unsigned long long int  xtra_long;
29 + #else
30 + typedef unsigned long int       xtra_long;
31 + #endif
32 +
33   static OBJECT  *ostable[OSTSIZ];        /* the object set table */
34  
35  
36   void
37 < insertelem(os, obj)             /* insert obj into os, no questions */
38 < register OBJECT  *os;
39 < OBJECT  obj;
37 > insertelem(                     /* insert obj into os, no questions */
38 >        OBJECT  *os,
39 >        OBJECT  obj
40 > )
41   {
42 <        register int  i;
42 >        int  i;
43          
44          for (i = os[0]++; i > 0; i--)
45                  if (os[i] > obj)
# Line 43 | Line 51 | OBJECT  obj;
51  
52  
53   void
54 < deletelem(os, obj)              /* delete obj from os, no questions */
55 < register OBJECT  *os;
56 < OBJECT  obj;
54 > deletelem(                      /* delete obj from os, no questions */
55 >        OBJECT  *os,
56 >        OBJECT  obj
57 > )
58   {
59 <        register int  i;
59 >        int  i;
60  
61          i = (*os)--;
62          os++;
# Line 63 | Line 72 | OBJECT  obj;
72  
73  
74   int
75 < inset(os, obj)                  /* determine if object is in set */
76 < register OBJECT  *os;
77 < OBJECT  obj;
75 > inset(                          /* determine if object is in set */
76 >        OBJECT  *os,
77 >        OBJECT  obj
78 > )
79   {
80          int  upper, lower;
81 <        register int  cm, i;
81 >        int  cm, i;
82  
83          if ((i = os[0]) <= 12) {        /* linear search algorithm */
84                  cm = obj;
# Line 95 | Line 105 | OBJECT  obj;
105  
106  
107   int
108 < setequal(os1, os2)              /* determine if two sets are equal */
109 < register OBJECT  *os1, *os2;
108 > setequal(                       /* determine if two sets are equal */
109 >        OBJECT  *os1,
110 >        OBJECT  *os2
111 > )
112   {
113 <        register int  i;
113 >        int  i;
114  
115          for (i = *os1; i-- >= 0; )
116                  if (*os1++ != *os2++)
# Line 108 | Line 120 | register OBJECT  *os1, *os2;
120  
121  
122   void
123 < setcopy(os1, os2)               /* copy object set os2 into os1 */
124 < register OBJECT  *os1, *os2;
123 > setcopy(                        /* copy object set os2 into os1 */
124 >        OBJECT  *os1,
125 >        OBJECT  *os2
126 > )
127   {
128 <        register int  i;
128 >        int  i;
129  
130          for (i = *os2; i-- >= 0; )
131                  *os1++ = *os2++;
# Line 119 | Line 133 | register OBJECT  *os1, *os2;
133  
134  
135   OBJECT *
136 < setsave(os)                     /* allocate space and save set */
137 < register OBJECT  *os;
136 > setsave(                        /* allocate space and save set */
137 >        OBJECT  *os
138 > )
139   {
140          OBJECT  *osnew;
141 <        register OBJECT  *oset;
142 <        register int  i;
141 >        OBJECT  *oset;
142 >        int  i;
143  
144          if ((osnew = oset = (OBJECT *)malloc((*os+1)*sizeof(OBJECT))) == NULL)
145                  error(SYSTEM, "out of memory in setsave\n");
# Line 135 | Line 150 | register OBJECT  *os;
150  
151  
152   void
153 < setunion(osr, os1, os2)         /* osr = os1 Union os2 */
154 < register OBJECT  *osr, *os1, *os2;
153 > setunion(                       /* osr = os1 Union os2 */
154 >        OBJECT  *osr,
155 >        OBJECT  *os1,
156 >        OBJECT  *os2
157 > )
158   {
159 <        register int    i1, i2;
159 >        int     i1, i2;
160  
161          osr[0] = 0;
162          for (i1 = i2 = 1; i1 <= os1[0] || i2 <= os2[0]; ) {
# Line 155 | Line 173 | register OBJECT  *osr, *os1, *os2;
173  
174  
175   void
176 < setintersect(osr, os1, os2)     /* osr = os1 Intersect os2 */
177 < register OBJECT  *osr, *os1, *os2;
176 > setintersect(                   /* osr = os1 Intersect os2 */
177 >        OBJECT  *osr,
178 >        OBJECT  *os1,
179 >        OBJECT  *os2
180 > )
181   {
182 <        register int    i1, i2;
182 >        int     i1, i2;
183  
184          osr[0] = 0;
185          if (os1[0] <= 0)
# Line 177 | Line 198 | register OBJECT  *osr, *os1, *os2;
198  
199  
200   OCTREE
201 < fullnode(oset)                  /* return octree for object set */
202 < OBJECT  *oset;
201 > fullnode(                       /* return octree for object set */
202 >        OBJECT  *oset
203 > )
204   {
205 <        int  osentry, ntries;
206 <        long  hval;
205 >        unsigned int  ntries;
206 >        xtra_long  hval;
207          OCTREE  ot;
208 <        register int  i;
209 <        register OBJECT  *os;
208 >        int  osentry, i;
209 >        OBJECT  *os;
210                                          /* hash on set */
211          hval = 0;
212          os = oset;
# Line 193 | Line 215 | OBJECT  *oset;
215                  hval += *os++;
216          ntries = 0;
217   tryagain:
218 <        osentry = (hval + (long)ntries*ntries) % OSTSIZ;
218 >        osentry = (hval + (xtra_long)ntries*ntries) % OSTSIZ;
219          os = ostable[osentry];
220          if (os == NULL) {
221                  os = ostable[osentry] = (OBJECT *)malloc(
# Line 235 | Line 257 | memerr:
257  
258  
259   void
260 < objset(oset, ot)                /* get object set for full node */
261 < register OBJECT  *oset;
262 < OCTREE  ot;
260 > objset(                 /* get object set for full node */
261 >        OBJECT  *oset,
262 >        OCTREE  ot
263 > )
264   {
265 <        register OBJECT  *os;
266 <        register int  i;
265 >        OBJECT  *os;
266 >        int  i;
267  
268          if (!isfull(ot))
269                  goto noderr;
# Line 259 | Line 282 | noderr:
282  
283  
284   void
285 < donesets()                      /* free ALL SETS in our table */
285 > donesets(void)                  /* free ALL SETS in our table */
286   {
287 <        register int  n;
287 >        int  n;
288  
289          for (n = 0; n < OSTSIZ; n++)
290                  if (ostable[n] != NULL) {

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