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/* Copyright (c) 1986 Regents of the University of California */ |
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#ifndef lint |
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static char SCCSid[] = "$SunId$ LBL"; |
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static const char RCSid[] = "$Id$"; |
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#endif |
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/* |
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* objset.c - routines for maintaining object sets. |
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* 7/28/85 |
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* External symbols declared in object.h |
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*/ |
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#include "copyright.h" |
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#include "standard.h" |
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#include "octree.h" |
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#include "object.h" |
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#define OSTSIZ 3037 /* object table size (a prime!) */ |
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#ifndef OSTSIZ |
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#ifdef BIGMEM |
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#define OSTSIZ 262139 /* object table size (a prime!) */ |
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#else |
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#define OSTSIZ 32749 /* object table size (a prime!) */ |
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#endif |
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#endif |
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static OBJECT *ostable[OSTSIZ]; /* the object set table */ |
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void |
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insertelem(os, obj) /* insert obj into os, no questions */ |
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register OBJECT *os; |
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OBJECT obj; |
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} |
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void |
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deletelem(os, obj) /* delete obj from os, no questions */ |
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register OBJECT *os; |
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OBJECT obj; |
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{ |
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register int i; |
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for (i = (*os++)--; i > 0 && *os < obj; i--, os++) |
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; |
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i = (*os)--; |
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os++; |
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while (i > 0 && *os < obj) { |
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i--; |
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os++; |
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} |
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while (--i > 0) { |
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os[0] = os[1]; |
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os++; |
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} |
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int |
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inset(os, obj) /* determine if object is in set */ |
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register OBJECT *os; |
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OBJECT obj; |
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int upper, lower; |
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register int cm, i; |
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|
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if ((i = os[0]) <= 6) { /* linear search algorithm */ |
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cm = obj; |
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while (i-- > 0) |
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if (*++os == cm) |
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return(1); |
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return(0); |
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} |
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lower = 1; |
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upper = cm = os[0] + 1; |
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upper = cm = i + 1; |
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/* binary search algorithm */ |
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while ((i = (lower + upper) >> 1) != cm) { |
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cm = obj - os[i]; |
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if (cm > 0) |
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} |
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int |
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setequal(os1, os2) /* determine if two sets are equal */ |
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register OBJECT *os1, *os2; |
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{ |
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} |
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void |
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setcopy(os1, os2) /* copy object set os2 into os1 */ |
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register OBJECT *os1, *os2; |
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{ |
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} |
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OBJECT * |
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setsave(os) /* allocate space and save set */ |
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register OBJECT *os; |
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{ |
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OBJECT *osnew; |
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register OBJECT *oset; |
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register int i; |
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|
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if ((osnew = oset = (OBJECT *)malloc((*os+1)*sizeof(OBJECT))) == NULL) |
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error(SYSTEM, "out of memory in setsave\n"); |
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for (i = *os; i-- >= 0; ) /* inline setcopy */ |
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*oset++ = *os++; |
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return(osnew); |
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} |
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|
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|
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void |
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setunion(osr, os1, os2) /* osr = os1 Union os2 */ |
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register OBJECT *osr, *os1, *os2; |
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{ |
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register int i1, i2; |
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|
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osr[0] = 0; |
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for (i1 = i2 = 1; i1 <= os1[0] || i2 <= os2[0]; ) { |
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while (i1 <= os1[0] && (i2 > os2[0] || os1[i1] <= os2[i2])) { |
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osr[++osr[0]] = os1[i1]; |
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if (i2 <= os2[0] && os2[i2] == os1[i1]) |
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i2++; |
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i1++; |
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} |
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while (i2 <= os2[0] && (i1 > os1[0] || os2[i2] < os1[i1])) |
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osr[++osr[0]] = os2[i2++]; |
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} |
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} |
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|
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|
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void |
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setintersect(osr, os1, os2) /* osr = os1 Intersect os2 */ |
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register OBJECT *osr, *os1, *os2; |
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{ |
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register int i1, i2; |
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|
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osr[0] = 0; |
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if (os1[0] <= 0) |
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return; |
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for (i1 = i2 = 1; i2 <= os2[0]; ) { |
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while (os1[i1] < os2[i2]) |
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if (++i1 > os1[0]) |
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return; |
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while (os2[i2] < os1[i1]) |
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if (++i2 > os2[0]) |
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return; |
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if (os1[i1] == os2[i2]) |
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osr[++osr[0]] = os2[i2++]; |
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} |
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} |
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|
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|
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OCTREE |
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fullnode(oset) /* return octree for object set */ |
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OBJECT *oset; |
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} |
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void |
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objset(oset, ot) /* get object set for full node */ |
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register OBJECT *oset; |
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OCTREE ot; |
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if (!isfull(ot)) |
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goto noderr; |
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i = oseti(ot); |
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if ((os = ostable[i%OSTSIZ]) == NULL) |
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ot = oseti(ot); |
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if ((os = ostable[ot%OSTSIZ]) == NULL) |
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goto noderr; |
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for (i /= OSTSIZ; i--; os += *os + 1) |
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for (i = ot/OSTSIZ; i--; os += *os + 1) |
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if (*os <= 0) |
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goto noderr; |
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for (i = *os; i-- >= 0; ) /* copy set here */ |
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return; |
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noderr: |
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error(CONSISTENCY, "bad node in objset"); |
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} |
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|
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|
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int |
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dosets(f) /* loop through all sets */ |
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int (*f)(); |
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{ |
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int res = 0; |
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int n; |
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register OBJECT *os; |
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|
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for (n = 0; n < OSTSIZ; n++) { |
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if ((os = ostable[n]) == NULL) |
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continue; |
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while (*os > 0) { |
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res += (*f)(os); |
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os += *os + 1; |
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} |
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} |
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return(res); |
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} |
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|
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|
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void |
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donesets() /* free ALL SETS in our table */ |
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{ |
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register int n; |
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|
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for (n = 0; n < OSTSIZ; n++) |
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if (ostable[n] != NULL) { |
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free((void *)ostable[n]); |
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ostable[n] = NULL; |
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} |
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} |