182 |
|
int orig, nobjs; |
183 |
|
{ |
184 |
|
int n; |
185 |
– |
OBJECT *nonset; |
185 |
|
register OBJECT *os; |
186 |
< |
register OBJECT i; |
187 |
< |
/* count non-surfaces */ |
189 |
< |
n = 0; |
190 |
< |
for (i = orig; i < orig+nobjs; i++) |
191 |
< |
if (!issurface(objptr(i)->otype)) |
192 |
< |
n++; |
193 |
< |
if (n <= 0) |
194 |
< |
return(0); |
195 |
< |
/* allocate set */ |
196 |
< |
if ((nonset = (OBJECT *)malloc((n+1)*sizeof(OBJECT))) == NULL) |
197 |
< |
return(0); /* give up if we haven't enough mem */ |
198 |
< |
/* fill set */ |
199 |
< |
os = nonset; |
200 |
< |
*os = n; |
201 |
< |
for (i = orig; i < orig+nobjs; i++) |
202 |
< |
if (!issurface(objptr(i)->otype)) |
203 |
< |
*++os = i; |
204 |
< |
/* now check all sets */ |
186 |
> |
register OBJECT i, t; |
187 |
> |
|
188 |
|
for (n = 0; n < OSTSIZ; n++) { |
189 |
|
if ((os = ostable[n]) == NULL) |
190 |
|
continue; |
191 |
|
while ((i = *os++) > 0) |
192 |
|
while (i--) { |
193 |
< |
if (*os >= nonset[1] |
194 |
< |
&& *os <= nonset[nonset[0]] |
195 |
< |
&& inset(nonset, *os)) |
196 |
< |
goto done; |
197 |
< |
os++; |
193 |
> |
t = *os++; |
194 |
> |
if (t >= orig && t < orig+nobjs) { |
195 |
> |
t = objptr(t)->otype; |
196 |
> |
if (!issurface(t)) |
197 |
> |
return(1); |
198 |
> |
} |
199 |
|
} |
200 |
|
} |
201 |
< |
done: |
218 |
< |
free((char *)nonset); |
219 |
< |
return(n < OSTSIZ); |
201 |
> |
return(0); |
202 |
|
} |